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Dungeon Crawl Classics What is cool to you from a player perspective?
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<blockquote data-quote="payn" data-source="post: 9824065" data-attributes="member: 90374"><p>Kind of a tough question. There isnt really anything to focus on other than your class. Add a few random points here, open up a new set of tables to roll on there.. Its part of the charm for the system is how easy to grab and go it is. </p><p></p><p>Dont get attached to a single funnel character. Death is around every corner and there isnt really a way to prevent it. Just go with it and then when your funnel character survives, then you can focus on concept. </p><p></p><p>The adventures are truly out there and gonzo fantasy fun. Its not like modern adventures where you are discovering a nuanced and detailed setting or even experiencing an adventure path. DCC is an old school survival sim. Make smart choices and survive! </p><p></p><p>That might sound fun for a min, but challenging for a campaign. Id agree, its why I usually dont play anything more than a funnel or one shot tourney type game of DCC. I dont have it in me to play this thing for the long haul because my heart is more in the character concept and adventure path modern style of playing. YMMV.</p></blockquote><p></p>
[QUOTE="payn, post: 9824065, member: 90374"] Kind of a tough question. There isnt really anything to focus on other than your class. Add a few random points here, open up a new set of tables to roll on there.. Its part of the charm for the system is how easy to grab and go it is. Dont get attached to a single funnel character. Death is around every corner and there isnt really a way to prevent it. Just go with it and then when your funnel character survives, then you can focus on concept. The adventures are truly out there and gonzo fantasy fun. Its not like modern adventures where you are discovering a nuanced and detailed setting or even experiencing an adventure path. DCC is an old school survival sim. Make smart choices and survive! That might sound fun for a min, but challenging for a campaign. Id agree, its why I usually dont play anything more than a funnel or one shot tourney type game of DCC. I dont have it in me to play this thing for the long haul because my heart is more in the character concept and adventure path modern style of playing. YMMV. [/QUOTE]
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