Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Dungeon Deck Quests
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dhunton" data-source="post: 4953574" data-attributes="member: 72040"><p><strong>The Manufacturer's Comments</strong></p><p></p><p style="text-align: left"><p style="text-align: left">As the manufacturer of this product, I would like to give something of an apology to both Crothian and the readers. We have somehow failed to make the point that this product is not meant to replace your regular modules and longer quests. It is meant as a fill in, to be used now and then, not every week. It creates what 4th Edition calls a minor quest, which the DMG defines as, “the subplots of an adventure, complications or wrinkles in the overall story.… Sometimes minor quests come up as sidelines to the main plot of the adventure.” The Dungeon Deck: Quests dungeons are definitely intended to be side adventures.</p> <p style="text-align: left"></p> <p style="text-align: left"></p> </p><p> <p style="text-align: left"><p style="text-align: left">Crothian says, “While there are many different combinations if it [is] used a few times the chances for something repeating is high.” I won’t argue with that statement. However, I would point out that running into two tombs over the course of three to six months’ gaming wouldn’t be too surprising. Also, the chances that they’re going to be laid out the same way, and have the same entrance and the challenges, is very, very slim. Thus, even though some items are the same, the two minor quests won’t FEEL the same. (And since I was a math major, I have to point out that with just these cards, the possible combinations, excluding choices the DM has to make like choosing and placing creatures, total 31,416,320.)</p> <p style="text-align: left"></p> <p style="text-align: left"></p> </p><p> <p style="text-align: left"><p style="text-align: left">Again, on the maps, Crothian says, “No big dungeon crawls to be found here.” I would remind everyone that one pull from the Dungeon Deck: Quests is just meant to be a few hours’ gaming to fill in for one night. As for linking the maps together, this is easily done; just draw another Entrance card (ignoring those that are not applicable because they HAVE to be outside), roll randomly to place the second Entrance on the first map, and then draw another whole set of cards.</p> <p style="text-align: left"></p> <p style="text-align: left"></p> </p><p> <p style="text-align: left"><p style="text-align: left">On the Challenges, Crothan notes, “It is up to the DM to detemine numbers and actual placement of the monsters.” Certainly, the DM needs to determine the exact creatures the PCs will face – what is challenging for three 1st level PCs would be too easy for six 5th level characters; a challenging battle for the second party would be a TPK for the first. As for placement, we suggest a way to determine this randomly if the DM prefers that.</p> <p style="text-align: left"></p> <p style="text-align: left"></p> </p><p> <p style="text-align: left"><p style="text-align: left">“This can be challenging in 4ed because encounters seem to work better with multiple types of monsters and even some terrain obstacles to take advantage of the abilities of the PCs.” The creatures we’ve included in our Challenges were specifically chosen because they have multiple options available to the DM – a quick search shows there are 30 different skeletons at 1st-7th level, with the following roles covered: artillery, brute, controller, lurker, skirmisher, soldier. Although there are no solos, there are elites and minions available, as well as standard.</p> <p style="text-align: left"></p> <p style="text-align: left"></p> </p><p> <p style="text-align: left"><p style="text-align: left">In addition, I would point out the fact that we do have an expansion coming, which will extend the challenges to 20th level (beyond which, the creatures no longer fit inside a dungeon, not surprisingly). The expansion also adds cards to the rest of the decks as well.</p> <p style="text-align: left"></p> <p style="text-align: left"></p> </p><p> <p style="text-align: left"><p style="text-align: left">I would very much like to apologize again for failing to make the point of when and how this deck was intended to be used. If anyone has any questions regarding the deck, please feel free to use the contact page on our website (<a href="http://www.gamers-rule.com/" target="_blank">www.Gamers-Rule.com</a>) or email us directly ( [FONT=&quot]<a href="mailto:GamersRule@usa.com">GamersRule@usa.com</a>). [/FONT]</p> </p></blockquote><p></p>
[QUOTE="dhunton, post: 4953574, member: 72040"] [b]The Manufacturer's Comments[/b] [LEFT][LEFT]As the manufacturer of this product, I would like to give something of an apology to both Crothian and the readers. We have somehow failed to make the point that this product is not meant to replace your regular modules and longer quests. It is meant as a fill in, to be used now and then, not every week. It creates what 4th Edition calls a minor quest, which the DMG defines as, “the subplots of an adventure, complications or wrinkles in the overall story.… Sometimes minor quests come up as sidelines to the main plot of the adventure.” The Dungeon Deck: Quests dungeons are definitely intended to be side adventures. [/LEFT] [/LEFT] [LEFT][LEFT]Crothian says, “While there are many different combinations if it [is] used a few times the chances for something repeating is high.” I won’t argue with that statement. However, I would point out that running into two tombs over the course of three to six months’ gaming wouldn’t be too surprising. Also, the chances that they’re going to be laid out the same way, and have the same entrance and the challenges, is very, very slim. Thus, even though some items are the same, the two minor quests won’t FEEL the same. (And since I was a math major, I have to point out that with just these cards, the possible combinations, excluding choices the DM has to make like choosing and placing creatures, total 31,416,320.) [/LEFT] [/LEFT] [LEFT][LEFT]Again, on the maps, Crothian says, “No big dungeon crawls to be found here.” I would remind everyone that one pull from the Dungeon Deck: Quests is just meant to be a few hours’ gaming to fill in for one night. As for linking the maps together, this is easily done; just draw another Entrance card (ignoring those that are not applicable because they HAVE to be outside), roll randomly to place the second Entrance on the first map, and then draw another whole set of cards. [/LEFT] [/LEFT] [LEFT][LEFT]On the Challenges, Crothan notes, “It is up to the DM to detemine numbers and actual placement of the monsters.” Certainly, the DM needs to determine the exact creatures the PCs will face – what is challenging for three 1st level PCs would be too easy for six 5th level characters; a challenging battle for the second party would be a TPK for the first. As for placement, we suggest a way to determine this randomly if the DM prefers that. [/LEFT] [/LEFT] [LEFT][LEFT]“This can be challenging in 4ed because encounters seem to work better with multiple types of monsters and even some terrain obstacles to take advantage of the abilities of the PCs.” The creatures we’ve included in our Challenges were specifically chosen because they have multiple options available to the DM – a quick search shows there are 30 different skeletons at 1st-7th level, with the following roles covered: artillery, brute, controller, lurker, skirmisher, soldier. Although there are no solos, there are elites and minions available, as well as standard. [/LEFT] [/LEFT] [LEFT][LEFT]In addition, I would point out the fact that we do have an expansion coming, which will extend the challenges to 20th level (beyond which, the creatures no longer fit inside a dungeon, not surprisingly). The expansion also adds cards to the rest of the decks as well. [/LEFT] [/LEFT] [LEFT][LEFT]I would very much like to apologize again for failing to make the point of when and how this deck was intended to be used. If anyone has any questions regarding the deck, please feel free to use the contact page on our website ([URL="http://www.gamers-rule.com/"]www.Gamers-Rule.com[/URL]) or email us directly ( [FONT="][EMAIL="GamersRule@usa.com"]GamersRule@usa.com[/EMAIL]). [/FONT][/LEFT] [/LEFT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dungeon Deck Quests
Top