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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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Dungeon Delve in Dungeon Mag?
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<blockquote data-quote="Badwe" data-source="post: 4706315" data-attributes="member: 61762"><p>I was very pleased to see this. I love dungeon delve as a resource (so far, haven't gotten to try it out. Maybe tonight since the usual DM is MIA). While I felt that the canonical list of tiles and minis (minis especially) was likely unnecessary, I was very glad to see a summary of treasure used and locations at the beginning of the article for the DM to reference when keeping track of treasure parcels. Hopefully, if DDelve turns out to be popular enough to warrant a DD2 (probably will, considering all the other 2s on the way) they will take some of these editing hints. </p><p></p><p>Beyond that, I'm hoping that a recurring article in dungeon will allow the chance for the delve as a format to flex into new design space in the same way adventures and campaigns do today. Perhaps delves of 2 or 4 encounters, some encounters replaced with skill challenges (or even all) and other gimmicks ( i mean gimmick in a good way).</p><p></p><p>One thing I would like to point out is: storywise, it is much easier to warp a delve to fit into a larger adventure/campaign than it is an adventure.</p></blockquote><p></p>
[QUOTE="Badwe, post: 4706315, member: 61762"] I was very pleased to see this. I love dungeon delve as a resource (so far, haven't gotten to try it out. Maybe tonight since the usual DM is MIA). While I felt that the canonical list of tiles and minis (minis especially) was likely unnecessary, I was very glad to see a summary of treasure used and locations at the beginning of the article for the DM to reference when keeping track of treasure parcels. Hopefully, if DDelve turns out to be popular enough to warrant a DD2 (probably will, considering all the other 2s on the way) they will take some of these editing hints. Beyond that, I'm hoping that a recurring article in dungeon will allow the chance for the delve as a format to flex into new design space in the same way adventures and campaigns do today. Perhaps delves of 2 or 4 encounters, some encounters replaced with skill challenges (or even all) and other gimmicks ( i mean gimmick in a good way). One thing I would like to point out is: storywise, it is much easier to warp a delve to fit into a larger adventure/campaign than it is an adventure. [/QUOTE]
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Dungeon Delve in Dungeon Mag?
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