Dungeon Design (New Design&Dev)

Status
Not open for further replies.

Beckett

Explorer
Design and Development

Mearls posts on setting up dungeons and encounters covering wider areas, and challenges people to design multi-room encounters using the classic sample dungeon from the 1E and 3E DMG.

eta- dang, scooped by 2 minutes.
 
Last edited:

log in or register to remove this ad


Status
Not open for further replies.
Remove ads

Top