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[Dungeon] Dungeon/Polyhedron Goes Monthly
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<blockquote data-quote="Dark Psion" data-source="post: 599362" data-attributes="member: 959"><p><span style="color: red">Let me start that ball rolling: For those of you who don't find any value in POLYHEDRON, why is that? More specifically, what is it about your game that prevents you from mining Mini-Games for useful material? (I'm honestly curious.) Is it a time factor? Is it a flavor issue? Something else entirely?</span> </p><p></p><p>There are several "problems", one is that the subject matter of the mini-games is just "SO" different. Switching from Cannonball Run to Gundam can cause headaches and dizziness. Two, some games, like Gamma World, are just too complex to do in a mini-game and others, like Spelljammer, are reduced to a "Diet" flavor that just leaves a bad taste in the mouth of someone who loves the setting.</p><p></p><p>As to not being able to find something useful, I agree, you are not tring too hard. While I have no intrest in playing "Mecha Crusade", the advanced classes easily converted into Psionic Prestige classes and the Shocktropper makes a great Psychic Warrior PrC! The last one, Genetech, was probably the one I was most dissapointed in. I was expecting something like GURPS:Bio-Tech, with rules for genetic engineneering, but got Furries instead.</p><p></p><p>The real key to the sucess of the magazine is not it's price or frequency, it is the quality of the magazine! At the time Dungeon was in danger of being cancelled, the adventures just were not very good. The current batch are better, but a little too "campaign specific" for most of my gaming. I would have to do a lot of Railroading to get the campaign into them.</p><p></p><p>As I have posted before, I am not a happy customer with my subscriptions, but they are (or were) good till April 04. I am waiting till April 03 to decide if I will allow them to run their course. </p><p></p><p>When will we see the "New and Improved" version of Dungeon?</p></blockquote><p></p>
[QUOTE="Dark Psion, post: 599362, member: 959"] [COLOR=red]Let me start that ball rolling: For those of you who don't find any value in POLYHEDRON, why is that? More specifically, what is it about your game that prevents you from mining Mini-Games for useful material? (I'm honestly curious.) Is it a time factor? Is it a flavor issue? Something else entirely?[/COLOR] There are several "problems", one is that the subject matter of the mini-games is just "SO" different. Switching from Cannonball Run to Gundam can cause headaches and dizziness. Two, some games, like Gamma World, are just too complex to do in a mini-game and others, like Spelljammer, are reduced to a "Diet" flavor that just leaves a bad taste in the mouth of someone who loves the setting. As to not being able to find something useful, I agree, you are not tring too hard. While I have no intrest in playing "Mecha Crusade", the advanced classes easily converted into Psionic Prestige classes and the Shocktropper makes a great Psychic Warrior PrC! The last one, Genetech, was probably the one I was most dissapointed in. I was expecting something like GURPS:Bio-Tech, with rules for genetic engineneering, but got Furries instead. The real key to the sucess of the magazine is not it's price or frequency, it is the quality of the magazine! At the time Dungeon was in danger of being cancelled, the adventures just were not very good. The current batch are better, but a little too "campaign specific" for most of my gaming. I would have to do a lot of Railroading to get the campaign into them. As I have posted before, I am not a happy customer with my subscriptions, but they are (or were) good till April 04. I am waiting till April 03 to decide if I will allow them to run their course. When will we see the "New and Improved" version of Dungeon? [/QUOTE]
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