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Dungeon Game of Death thread volume 1
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<blockquote data-quote="clockworkjoe" data-source="post: 184491" data-attributes="member: 1321"><p>TURN 2.03</p><p></p><p>The stiff hits the fan....</p><p></p><p>rounds 101-104</p><p>A woeful moan permeates the air as a pale shape moves through the walls of the dungeon. The moan gives way to a chuckle, then a giggle, then a loud cackle as the spirit makes his way for the great hall. His voice echoes down the halls to be heard clearly: "I lay claim to this abode. Surrender now, as your souls are already forfeit. There is no hope for you. Any of you." More of that sinister laughter bounces off the walls...</p><p></p><p>Dabbil, Caldour and Dabbil's followers cautiously advance down the length of the Great Hall. While they do this, Mialee's spirit completes its transformation as a spectre. She flies to watch the entrance to the dungeon as per her master’s telepathic instructions. </p><p></p><p>The master spectre moves to the southern end of the great hall, hiding in the ceiling. It decides to ambush the back ranks of the group and then retreat back into the stone. </p><p></p><p>As this is going on, Castor Troy, a muscled black scaled lizardman, emerges from the second floor entrance and immediately bolts towards the great hall. He has decided that a lightning raid on the advancing heroes will break their spirits. When he sees Soveliss's corpse, he decides to take the longer western route to the great hall instead of possibly getting closer to a spectre. He hears the rustle of the crowd at the great hall and drinks a potion of haste. He then waits for someone to round the corner.</p><p></p><p>Round 105</p><p></p><p>Surprise round:</p><p>The master spectre lunges forth from the ceiling, passing his hand through the head of DE39, (roll 14 result hit and death from energy drain).. Despite the speed of the attack, a number of Dabbil's followers spot the spectre before it retreats back into the ceiling (Spot DC 15: Result: DE02, DE03, and 17 followers from DE09-43 spot the spectre) and immediately attack with their wands of magic missile (Use Magic Device DC 20: Result: DE02, DE03, and 11 followers from DE09-43 succeed). 13 magic missiles rip through the spectre, inflicting 38 points of damage. Caldour’s shot is blocked by the crowd. Dabbil feels he does have a clear and looses an arrow at the spectre but misjudges his shot and hits the ceiling instead. (roll 24 concealment 41% result miss) The spectre returns to the safety of the ceiling. </p><p></p><p>Castor Troy hears the commotion and moves forward to peek around the corner. He smiles to himself, and plucks a fang from his mouth. </p><p></p><p>Normal round:</p><p>Initiative order:</p><p>Castor Troy 19</p><p>Dabbil 12</p><p>Caldour 19</p><p>DE02 17</p><p>DE03 24</p><p>DE04 8</p><p>DE05 14</p><p>DE09-43 15</p><p>Praga Khan 13</p><p>Spectre 14</p><p>Mialee 9</p><p></p><p></p><p>The round begins with DE03 simply waiting for something to happen. Castor Troy then leans around the corner and throws his fang at Dabbil. It lands at Dabbil’s feet and detonates into a fireball, bathing the party in unnatural flames. (Reflex save DC 14 for half damage: Dabbil reflex save: 29 result 14 damage, Caldour reflex save: 24 result 12 damage, DE04 reflex save 8 result 25 damage, DE05 reflex save 15, damage 10, DE02 reflex save 22 damage 12, 12 followers from 23 out of DE09-43 make the save, damage 7, 9, 10, 11, 8, 11, 5, 7, 9, 15, 6, 11, 27, 22, 13, 30, 23, 17, 21, 25, 18, 19, 12) DE04, DE11, DE12, DE13, DE14, DE15, DE19, and DE20 instantly die from the spell and several others drop to the ground dying. </p><p></p><p>(Note: Dabbil may assign which of his followers receive what damage aside from those instantly slain by the blast). </p><p></p><p>Castor Troy almost instantly follows up by throwing a small ball of fuzz right after that in front of Dabbil. The ball shifts into a brown bear and attacks Dabbil. It hits with a single claw attack but fails to bear hug the polymorphed hag. (roll 30, 26, 20 result hit with 1 claw attack 11 damage minus 10 damage resistance from stoneskin grapple check failed). </p><p></p><p>Castor Troy finishes his round by moving back towards the entrance to level 2. </p><p></p><p>Caldour may act as though Castor Troy is in square ZK 3. Everyone else uses the current map. </p><p>Please send in your actions ASAP.</p></blockquote><p></p>
[QUOTE="clockworkjoe, post: 184491, member: 1321"] TURN 2.03 The stiff hits the fan.... rounds 101-104 A woeful moan permeates the air as a pale shape moves through the walls of the dungeon. The moan gives way to a chuckle, then a giggle, then a loud cackle as the spirit makes his way for the great hall. His voice echoes down the halls to be heard clearly: "I lay claim to this abode. Surrender now, as your souls are already forfeit. There is no hope for you. Any of you." More of that sinister laughter bounces off the walls... Dabbil, Caldour and Dabbil's followers cautiously advance down the length of the Great Hall. While they do this, Mialee's spirit completes its transformation as a spectre. She flies to watch the entrance to the dungeon as per her master’s telepathic instructions. The master spectre moves to the southern end of the great hall, hiding in the ceiling. It decides to ambush the back ranks of the group and then retreat back into the stone. As this is going on, Castor Troy, a muscled black scaled lizardman, emerges from the second floor entrance and immediately bolts towards the great hall. He has decided that a lightning raid on the advancing heroes will break their spirits. When he sees Soveliss's corpse, he decides to take the longer western route to the great hall instead of possibly getting closer to a spectre. He hears the rustle of the crowd at the great hall and drinks a potion of haste. He then waits for someone to round the corner. Round 105 Surprise round: The master spectre lunges forth from the ceiling, passing his hand through the head of DE39, (roll 14 result hit and death from energy drain).. Despite the speed of the attack, a number of Dabbil's followers spot the spectre before it retreats back into the ceiling (Spot DC 15: Result: DE02, DE03, and 17 followers from DE09-43 spot the spectre) and immediately attack with their wands of magic missile (Use Magic Device DC 20: Result: DE02, DE03, and 11 followers from DE09-43 succeed). 13 magic missiles rip through the spectre, inflicting 38 points of damage. Caldour’s shot is blocked by the crowd. Dabbil feels he does have a clear and looses an arrow at the spectre but misjudges his shot and hits the ceiling instead. (roll 24 concealment 41% result miss) The spectre returns to the safety of the ceiling. Castor Troy hears the commotion and moves forward to peek around the corner. He smiles to himself, and plucks a fang from his mouth. Normal round: Initiative order: Castor Troy 19 Dabbil 12 Caldour 19 DE02 17 DE03 24 DE04 8 DE05 14 DE09-43 15 Praga Khan 13 Spectre 14 Mialee 9 The round begins with DE03 simply waiting for something to happen. Castor Troy then leans around the corner and throws his fang at Dabbil. It lands at Dabbil’s feet and detonates into a fireball, bathing the party in unnatural flames. (Reflex save DC 14 for half damage: Dabbil reflex save: 29 result 14 damage, Caldour reflex save: 24 result 12 damage, DE04 reflex save 8 result 25 damage, DE05 reflex save 15, damage 10, DE02 reflex save 22 damage 12, 12 followers from 23 out of DE09-43 make the save, damage 7, 9, 10, 11, 8, 11, 5, 7, 9, 15, 6, 11, 27, 22, 13, 30, 23, 17, 21, 25, 18, 19, 12) DE04, DE11, DE12, DE13, DE14, DE15, DE19, and DE20 instantly die from the spell and several others drop to the ground dying. (Note: Dabbil may assign which of his followers receive what damage aside from those instantly slain by the blast). Castor Troy almost instantly follows up by throwing a small ball of fuzz right after that in front of Dabbil. The ball shifts into a brown bear and attacks Dabbil. It hits with a single claw attack but fails to bear hug the polymorphed hag. (roll 30, 26, 20 result hit with 1 claw attack 11 damage minus 10 damage resistance from stoneskin grapple check failed). Castor Troy finishes his round by moving back towards the entrance to level 2. Caldour may act as though Castor Troy is in square ZK 3. Everyone else uses the current map. Please send in your actions ASAP. [/QUOTE]
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