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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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Dungeon Mag #101 - slight ranty.
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<blockquote data-quote="Painfully" data-source="post: 988733" data-attributes="member: 601"><p>I remember fondly the moment I signed a subscription card at GenCon and took home issue #1. I looked forward to every issue wondering about what new ideas were between those covers. Now, with issue #101, I find myself wondering why Paizo bothers using the name Dungeon to show off just one adventure, and what sense does it make to be held hostage to subscribe so I can get the "subscriber only" items. That kind of marketing is punishing the store shoppers, no matter what Paizo calls it.</p><p></p><p><strong>Store shoppers are being punished for not subscribing.</strong> That kind of marketing, or subscriber "perk," is exactly the kind of thing that gives me very bad vibes about doing business with the people at Paizo. I'd rather be a no sale, than put up with that kind of marketing strategy. Same goes for randomly packed minis, but that's a whole other thread.</p><p></p><p>I still love Dungeon Magazine, but there isn't much of it left these days, and lately I wonder if it is even worth my interest any more, much less my money. Congratulations, Paizo, for watering down my favorite magazine in to something I can barely acknowledge at my local game store.</p><p>----------</p><p></p><p>For all the Poly fans, I'm glad you're getting something you like. But, for me, putting the two magazines together is like asking a pair of siblings if they'd like to become permanently attached at the hips. It just feels like nobody can ever win.</p><p></p><p>If it came down to it, I would be willing to pay $10-14 for an issue of unspoiled Dungeon Magazine, whether every month, or every two months, it makes no difference to me. What does matter is that I be able to start wondering the way I did when I first subscribed to Dungeon, about what new kinds of people and places, monsters and magic, treasures and traps, and adventures I could look forward to within those covers. One adventure an issue isn't suitable for a magazine called Dungeon, and punishing store shoppers with subscriber only perks is very uncool when you're trying to show new gamers what a great magazine they should check out.</p><p></p><p>If issue #101 is any example, then Paizo can expect to lose a lot of gamers that really want to try to love their magazine, but just cannot hang on after so many discouraging changes.</p></blockquote><p></p>
[QUOTE="Painfully, post: 988733, member: 601"] I remember fondly the moment I signed a subscription card at GenCon and took home issue #1. I looked forward to every issue wondering about what new ideas were between those covers. Now, with issue #101, I find myself wondering why Paizo bothers using the name Dungeon to show off just one adventure, and what sense does it make to be held hostage to subscribe so I can get the "subscriber only" items. That kind of marketing is punishing the store shoppers, no matter what Paizo calls it. [B]Store shoppers are being punished for not subscribing.[/B] That kind of marketing, or subscriber "perk," is exactly the kind of thing that gives me very bad vibes about doing business with the people at Paizo. I'd rather be a no sale, than put up with that kind of marketing strategy. Same goes for randomly packed minis, but that's a whole other thread. I still love Dungeon Magazine, but there isn't much of it left these days, and lately I wonder if it is even worth my interest any more, much less my money. Congratulations, Paizo, for watering down my favorite magazine in to something I can barely acknowledge at my local game store. ---------- For all the Poly fans, I'm glad you're getting something you like. But, for me, putting the two magazines together is like asking a pair of siblings if they'd like to become permanently attached at the hips. It just feels like nobody can ever win. If it came down to it, I would be willing to pay $10-14 for an issue of unspoiled Dungeon Magazine, whether every month, or every two months, it makes no difference to me. What does matter is that I be able to start wondering the way I did when I first subscribed to Dungeon, about what new kinds of people and places, monsters and magic, treasures and traps, and adventures I could look forward to within those covers. One adventure an issue isn't suitable for a magazine called Dungeon, and punishing store shoppers with subscriber only perks is very uncool when you're trying to show new gamers what a great magazine they should check out. If issue #101 is any example, then Paizo can expect to lose a lot of gamers that really want to try to love their magazine, but just cannot hang on after so many discouraging changes. [/QUOTE]
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