Dungeon Mag vs. Dragon Magazine

Ulric

First Post
I am not a current subscriber to either of the magazines. I used to read Dragon back in the day, but have never looked through or owned a copy of Dungeon. Tell me the current differences between the two. Lots of people talk about the adventures published in Dungeon, but isn't Dragon publishing adventures in it also? Is Dragon the general D&D mag, and Dungeon mainly for DMs? Explain the differences to me so I can decide which (or both) I should subscribe to.
 

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Dragon Magazine is centered on Rules, Options, Classes, Monsters, etc. which can be used by DMs or Players (assuming DM approval), but essentially Player oriented (IMO).

Dungeon Magazine is almost exclusively Adventure, Encounter, Scenarios, etc. which is obviously more oriented to DMs exclusively.
 

The difference

Dragon is miscelleneous stuff: rules answers, 4 comic strips, new monsters, new rules, supplementary material to complement published rulebooks, etc. Dungeon is much more narrow: "Adventures" with occassional new monsters/items, and some comics (much shorter)
 

hamishspence said:
Dragon is miscelleneous stuff: rules answers, 4 comic strips, new monsters, new rules, supplementary material to complement published rulebooks, etc. Dungeon is much more narrow: "Adventures" with occassional new monsters/items, and some comics (much shorter)
This is slightly out of date; for the last two years or so Dungeon has had a series of GM-oriented short articles in the back. But the main focus remains adventures, of which it now publishes three in every issue.
 



Do you mostly play or DM? If player, you'll get the most out of Dragon. As a DM, both are useful, but Dungeon moreso IMO unless you absolutely refuse to use published adventures. If you're a hardcore gamer who does both, get both!

If I were to pick only one, though -- Dungeon is the best bang for the buck in gaming, hands down.
 


Get Dungeon if you mainly DM, get Dragon if you mainly play.

Dungeon is one of the best values for money you will get from an RPG product.

Olaf the Stout
 

Both Dungeon and Dragon are doing great in terms of giving RPG peoples what they want.

Dragon is giving players more options, ideas and fun stuff to look at. Dungeon is truly become a DM's best friend, especially when it comes to running Adventure paths. :)
 

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