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Dungeon Magazine #113 Is In
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<blockquote data-quote="thalmin" data-source="post: 1630023" data-attributes="member: 662"><p>Dungeon #113 just camie in today, and here is what is included:</p><p></p><p>Bagged with the mag is a 34x22 poster map of <strong>Eberron</strong> covering the 5000 miles of Khorvaire.</p><p></p><p>4 pages of mail</p><p></p><p><span style="color: YellowGreen">Queen With Burning Eyes</span> Take your first exciting foray into D&D's newest campaign setting with a deadly exploit in Sharn, City of Towers. Descend into the ruined undercity to face the legacy of the daelkyr, aberrations from the evil plane of Xoriat, and come face to face with the Queen with Burnig Eyes. An <strong>Eberron</strong> adventure for 1st-level characters. By James Wyatt</p><p></p><p><span style="color: YellowGreen">Practical Magic</span> An investigation into a wizard's disappearance leads to tangles with an unusual mermaid soothsayer and her obediant servitors, a tattoo-covered magical ghoul, and the deadliest necromancer the city of Marsember has ever known. A <strong>Forgotten Realms</strong> adventure for 9th level characters. By Jason Nelson</p><p></p><p><span style="color: YellowGreen">Foundation of Flame</span> All hell breaks loose in the city of Cauldron, as a long-dormant volcano sputters to life. The heroes must deal with the terrible consequences, ushering citizens to safety and negotiating fiend-filled streets littered with collapsed buildings. And with the death of the Lord Mayor, who will lead what's left of the city? A <strong>Shackled City Adventure Path</strong> adventure for 15th level characters. By Chris Thomasson</p><p></p><p>The <strong>Polyhedron</strong> section says goodbye with </p><p><span style="color: YellowGreen">Get Your Ship Together</span> Futurstic roleplaying games are only as good as their starship rules. This article, written by <strong>d20 Future</strong> co-author and frequent <strong>Polyhedron</strong> contributor Rodney Thompson, introduces the concept of starship class templates. Your spaceships will never again be the same.</p><p></p><p><span style="color: YellowGreen">RPGA News</span> by Ian Richards</p><p></p><p><span style="color: YellowGreen">Con Reprot: Winter Fantasy</span>by Joe Cirillo</p><p></p><p><span style="color: YellowGreen">Living Greyhawk: The Knights of Holy Shielding</span>All you need to know about a resolute order of knights protecting their homeland from demonic and undead armies on their borders. Although written specifically with the RPGA Network's Living Greyhawk campaign in mind, this article can be adapted to fit any D&D campaign. By Rick LaRue</p><p></p><p><span style="color: YellowGreen">Global Positioning</span> is a map of a lakeside cottage, complete with a boathouse and that most feasome of all beasts... a GAZEBO.</p><p></p><p>Also we have the comic strips <span style="color: YellowGreen">Downer</span> and <span style="color: YellowGreen">Mt. Zogon.</span></p></blockquote><p></p>
[QUOTE="thalmin, post: 1630023, member: 662"] Dungeon #113 just camie in today, and here is what is included: Bagged with the mag is a 34x22 poster map of [B]Eberron[/B] covering the 5000 miles of Khorvaire. 4 pages of mail [COLOR=YellowGreen]Queen With Burning Eyes[/COLOR] Take your first exciting foray into D&D's newest campaign setting with a deadly exploit in Sharn, City of Towers. Descend into the ruined undercity to face the legacy of the daelkyr, aberrations from the evil plane of Xoriat, and come face to face with the Queen with Burnig Eyes. An [B]Eberron[/B] adventure for 1st-level characters. By James Wyatt [COLOR=YellowGreen]Practical Magic[/COLOR] An investigation into a wizard's disappearance leads to tangles with an unusual mermaid soothsayer and her obediant servitors, a tattoo-covered magical ghoul, and the deadliest necromancer the city of Marsember has ever known. A [B]Forgotten Realms[/B] adventure for 9th level characters. By Jason Nelson [COLOR=YellowGreen]Foundation of Flame[/COLOR] All hell breaks loose in the city of Cauldron, as a long-dormant volcano sputters to life. The heroes must deal with the terrible consequences, ushering citizens to safety and negotiating fiend-filled streets littered with collapsed buildings. And with the death of the Lord Mayor, who will lead what's left of the city? A [B]Shackled City Adventure Path[/B] adventure for 15th level characters. By Chris Thomasson The [B]Polyhedron[/B] section says goodbye with [COLOR=YellowGreen]Get Your Ship Together[/COLOR] Futurstic roleplaying games are only as good as their starship rules. This article, written by [B]d20 Future[/B] co-author and frequent [B]Polyhedron[/B] contributor Rodney Thompson, introduces the concept of starship class templates. Your spaceships will never again be the same. [COLOR=YellowGreen]RPGA News[/COLOR] by Ian Richards [COLOR=YellowGreen]Con Reprot: Winter Fantasy[/COLOR]by Joe Cirillo [COLOR=YellowGreen]Living Greyhawk: The Knights of Holy Shielding[/COLOR]All you need to know about a resolute order of knights protecting their homeland from demonic and undead armies on their borders. Although written specifically with the RPGA Network's Living Greyhawk campaign in mind, this article can be adapted to fit any D&D campaign. By Rick LaRue [COLOR=YellowGreen]Global Positioning[/COLOR] is a map of a lakeside cottage, complete with a boathouse and that most feasome of all beasts... a GAZEBO. Also we have the comic strips [COLOR=YellowGreen]Downer[/COLOR] and [COLOR=YellowGreen]Mt. Zogon.[/COLOR] [/QUOTE]
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