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Dungeon Magazine Poll in Response to Jonny Wilson's statement
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<blockquote data-quote="Tortoise" data-source="post: 916493" data-attributes="member: 146"><p>I've already said I'm unhappy with the way things are going with Dungeon/Poly and intend to let my subscription lapse if things don't improve.</p><p></p><p>Here are some ideas for making it suit my tastes (since we're all chiming in).</p><p></p><p>I'd be ok with going back to black and white (especially for the maps) since it was easier on my eyes. The glossy look is nice in a lot of ways, but isn't necessary and switching back to black and white non-glossy might help Paizo save some cost.</p><p></p><p>I dislike having Poly in Dungeon, but if it has to stay to keep Dungeon alive then reduce it to no more than 30% (and do less if possible), and also stop doing it as a flip book. I buy Dungeon for Dungeon, not for the Poly content.</p><p></p><p>Isn't Paizo going to be producing a third gaming magazine soon? One about games other than D&D? If so, why not slip Poly over into that one?</p><p></p><p>The price is understandable since publishing a magazine isn't a cheap excersize, therefore currently it isn't a big concern of mine as long as the magazine changes for the better.</p><p></p><p>Paizo was good about replying to some of the concerns already expressed, but it didn't appear that they did any polling which might help them learn more about their target audience. Please do so in as much detail as possible because I'm certain you'll be able to distill things down better once you see the wide variety of thoughts from the readers.</p></blockquote><p></p>
[QUOTE="Tortoise, post: 916493, member: 146"] I've already said I'm unhappy with the way things are going with Dungeon/Poly and intend to let my subscription lapse if things don't improve. Here are some ideas for making it suit my tastes (since we're all chiming in). I'd be ok with going back to black and white (especially for the maps) since it was easier on my eyes. The glossy look is nice in a lot of ways, but isn't necessary and switching back to black and white non-glossy might help Paizo save some cost. I dislike having Poly in Dungeon, but if it has to stay to keep Dungeon alive then reduce it to no more than 30% (and do less if possible), and also stop doing it as a flip book. I buy Dungeon for Dungeon, not for the Poly content. Isn't Paizo going to be producing a third gaming magazine soon? One about games other than D&D? If so, why not slip Poly over into that one? The price is understandable since publishing a magazine isn't a cheap excersize, therefore currently it isn't a big concern of mine as long as the magazine changes for the better. Paizo was good about replying to some of the concerns already expressed, but it didn't appear that they did any polling which might help them learn more about their target audience. Please do so in as much detail as possible because I'm certain you'll be able to distill things down better once you see the wide variety of thoughts from the readers. [/QUOTE]
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Dungeon Magazine Poll in Response to Jonny Wilson's statement
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