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<blockquote data-quote="Shiroiken" data-source="post: 8345677" data-attributes="member: 6775477"><p>You can obviously have bias, but that doesn't mean you should act on them (that's what impartial is supposed to be). I've had a DM have an enemy always hit a certain PC, because they were intent on chasing the fleeing enemy. We didn't know at the time that this was the BBEG, and the DM didn't want him to die early (he poorly planned his villain introduction). We were far enough away, in snow, that it wasn't worth our effort to chase after him (he was just a mook, or so we thought). One player wasn't having it, so he gave chase. The DM had the BBEG always hit the PC in an attempt to convince him to quit attacking (he wasn't even rolling before announcing the hit), and eventually the PC gave up once he dropped to single digit HP. I don't know if the DM was ignoring the damage dealt to the BBEG, but I suspect he was. </p><p></p><p>All of this was ignoring the rules of the game because he didn't want his twist reveal (mook as BBEG) to be ruined. He could have simply said ("you chase after him for a while, but he manages to escape"), but instead gave the player the illusion of chance. His bias nearly killed the PC, and wasted our resources healing him. None of us found it to be a fair situation (not that we agreed with the player), and it really ruined the experience.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8345677, member: 6775477"] You can obviously have bias, but that doesn't mean you should act on them (that's what impartial is supposed to be). I've had a DM have an enemy always hit a certain PC, because they were intent on chasing the fleeing enemy. We didn't know at the time that this was the BBEG, and the DM didn't want him to die early (he poorly planned his villain introduction). We were far enough away, in snow, that it wasn't worth our effort to chase after him (he was just a mook, or so we thought). One player wasn't having it, so he gave chase. The DM had the BBEG always hit the PC in an attempt to convince him to quit attacking (he wasn't even rolling before announcing the hit), and eventually the PC gave up once he dropped to single digit HP. I don't know if the DM was ignoring the damage dealt to the BBEG, but I suspect he was. All of this was ignoring the rules of the game because he didn't want his twist reveal (mook as BBEG) to be ruined. He could have simply said ("you chase after him for a while, but he manages to escape"), but instead gave the player the illusion of chance. His bias nearly killed the PC, and wasted our resources healing him. None of us found it to be a fair situation (not that we agreed with the player), and it really ruined the experience. [/QUOTE]
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