Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeon Master or Referee?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8345713"><p>I am not saying everyone needs to play this way. There are lots of ways to enjoy RPGs, and some of them include styles where the GM is partial to the PCs. That isn't a problem at all for me. What I take issue with is folks dismissing the idea of impartiality and saying those interested in it shouldn't even bother because of arguments like the one in your post or arguments built around this notion that impartiality is never truly 100% attainable (neither of those are positions people who believe in being a fair GM are making: we are saying you strive for it, you make it a goal). And there is a spectrum here. You an be fair and impartial during combat but be someone who is pro-players. I've found I don't like that as a player and as a GM I try to provide as much impartiality as I can. This results in more character death on the one hand, but also results in things like less railroading, and me being surprised by outcomes more because I do strive to take every thing the players attempt seriously (without allowing my bias for a particular outcome or path to get in the way). That means I often pause when the players propose something that doesn't seem initially like it would happen and say to myself "wait as second, let's give this a fair hearing". Again this is a style preference. It isn't the only one. But it is a style that is functional and can be done.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8345713"] I am not saying everyone needs to play this way. There are lots of ways to enjoy RPGs, and some of them include styles where the GM is partial to the PCs. That isn't a problem at all for me. What I take issue with is folks dismissing the idea of impartiality and saying those interested in it shouldn't even bother because of arguments like the one in your post or arguments built around this notion that impartiality is never truly 100% attainable (neither of those are positions people who believe in being a fair GM are making: we are saying you strive for it, you make it a goal). And there is a spectrum here. You an be fair and impartial during combat but be someone who is pro-players. I've found I don't like that as a player and as a GM I try to provide as much impartiality as I can. This results in more character death on the one hand, but also results in things like less railroading, and me being surprised by outcomes more because I do strive to take every thing the players attempt seriously (without allowing my bias for a particular outcome or path to get in the way). That means I often pause when the players propose something that doesn't seem initially like it would happen and say to myself "wait as second, let's give this a fair hearing". Again this is a style preference. It isn't the only one. But it is a style that is functional and can be done. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeon Master or Referee?
Top