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Dungeon Masters' Foundation's Campaign
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<blockquote data-quote="LilMissKittyn" data-source="post: 2000396" data-attributes="member: 27216"><p>Dyne, I'm using your template - hope you don't mind (it was recommended to me and I have a limited amount of time)</p><p></p><p><span style="font-size: 15px"><u><strong>Player Name:</strong></u></span> LilMissKittyn</p><p><span style="font-size: 15px"><u><strong>Character Name:</strong></u></span> Ariana </p><p><strong>Race:</strong> Elven</p><p><strong>Class:</strong> Monk 1</p><p><strong>Experience:</strong> 0 XP</p><p></p><p><u><strong>Abilities</strong></u></p><p><strong>Strength:</strong> 12+1</p><p><strong>Dexterity:</strong> 16 +3</p><p><strong>Constitution:</strong> 13+1</p><p><strong>Intelligence:</strong> 14+2</p><p><strong>Wisdom:</strong> 17+3</p><p><strong>Charisma:</strong> 12+1</p><p></p><p><u><strong>Speed:</strong></u></p><p>30 ft</p><p></p><p><strong>HD:</strong> d8, HP: 9</p><p><strong>AC:</strong> 16 (+3 Dex, +3 Misc)</p><p><strong>Touch AC:</strong> 16</p><p><strong>Flat-Footed AC:</strong> 13 </p><p></p><p><strong>Initiative:</strong> 7 (+3 Dex, +4 Misc)</p><p></p><p><u><strong>Skills:</strong></u></p><p><strong>Class Skills:</strong> Balance, Climb, Escape Artist, Hide, Jump, Listen, Move Silently</p><p><strong>Skill Modifiers:</strong></p><p>Balance +7, Climb +5, Escape Artist +7, Hide +7, Jump +5, Listen +7, Move Silently +7</p><p></p><p><u><strong>Feats:</strong></u></p><p>Dodge</p><p>Improved Initiative</p><p></p><p><u><strong>Special Abilities:</strong></u></p><p>Flurry of Blows</p><p>Unarmed Strike</p><p></p><p><u><strong>Saving Throws:</strong></u></p><p><strong>Fortitude:</strong> +3</p><p><strong>Reflexes:</strong> +5</p><p><strong>Will:</strong> +5</p><p></p><p><u><strong>Attacks:</strong></u></p><p><strong>Base attack Bonus:</strong> -2/-2</p><p><strong>Grapple:</strong> +1</p><p></p><p>Unarmed Strike; Bonus: -1/-1; damage 1d6+1; Crit: x2</p><p></p><p>Sling; Bonus: +3, damage:1d4; Crit: x2, Range: soft</p><p></p><p><strong>Total GP:</strong> 8</p><p></p><p><u><strong>Description:</strong></u></p><p><strong>Alignment:</strong> Lawful Good</p><p><strong>Languages:</strong> Common, Elven, Draconic, Orchish</p><p><strong>Gender:</strong> Female</p><p><strong>Deity:</strong> St. Cuthbert</p><p><strong>Age:</strong> 127</p><p><strong>Height:</strong> 5'0''</p><p><strong>Weight:</strong> 110 lb.</p><p><strong>Eyes:</strong> Grey</p><p><strong>Hair:</strong> White Blond</p><p><strong>Skin:</strong> White</p><p><strong>Description:</strong> Tall and very straight, seeming to be very proud. She always wears her hair in a bun and carries as little as possible, currently with only personal effects. She also wears grey clothing, giving off an almost ethereal effect of over-whiteness to her appearance. (I'll add more as I think of it)</p><p></p><p><strong>History:</strong></p><p>Having lived in a monastery for most of her life, she doesn't have much of a history. She was sent to a monastery by parents who wished for her to suceed in life. However, they were aware that they would soon fade out of her life and, in an effort to save their parental ties, they gave her a sash, which she keeps wrapped tightly around her hair, to remember two things by: her parents and her god. They instructed her to return when she finished her training, but when she returned to her home, her parents had been gone for many years. Since then, she has no ties with anyone and has devoted her entire life to her diety, the common good, and survival through adventuring. She may appear friendly, but will never be friends with anyone and makes that clear to anyone she meets. </p><p>This is her third mission, so she is still fairly inexperienced and will probably make many mistakes. Keep in mind that she is still learning.</p><p></p><p>I'm sure there will be problems with the post, so please look it over closely and let me know what they are. Thanks!</p></blockquote><p></p>
[QUOTE="LilMissKittyn, post: 2000396, member: 27216"] Dyne, I'm using your template - hope you don't mind (it was recommended to me and I have a limited amount of time) [SIZE=4][U][B]Player Name:[/B][/U][/SIZE] LilMissKittyn [SIZE=4][U][B]Character Name:[/B][/U][/SIZE] Ariana [B]Race:[/B] Elven [B]Class:[/B] Monk 1 [B]Experience:[/B] 0 XP [U][B]Abilities[/B][/U] [B]Strength:[/B] 12+1 [B]Dexterity:[/B] 16 +3 [B]Constitution:[/B] 13+1 [B]Intelligence:[/B] 14+2 [B]Wisdom:[/B] 17+3 [B]Charisma:[/B] 12+1 [U][B]Speed:[/B][/U] 30 ft [B]HD:[/B] d8, HP: 9 [B]AC:[/B] 16 (+3 Dex, +3 Misc) [B]Touch AC:[/B] 16 [B]Flat-Footed AC:[/B] 13 [B]Initiative:[/B] 7 (+3 Dex, +4 Misc) [U][B]Skills:[/B][/U] [B]Class Skills:[/B] Balance, Climb, Escape Artist, Hide, Jump, Listen, Move Silently [B]Skill Modifiers:[/B] Balance +7, Climb +5, Escape Artist +7, Hide +7, Jump +5, Listen +7, Move Silently +7 [U][B]Feats:[/B][/U] Dodge Improved Initiative [U][B]Special Abilities:[/B][/U] Flurry of Blows Unarmed Strike [U][B]Saving Throws:[/B][/U] [B]Fortitude:[/B] +3 [B]Reflexes:[/B] +5 [B]Will:[/B] +5 [U][B]Attacks:[/B][/U] [B]Base attack Bonus:[/B] -2/-2 [B]Grapple:[/B] +1 Unarmed Strike; Bonus: -1/-1; damage 1d6+1; Crit: x2 Sling; Bonus: +3, damage:1d4; Crit: x2, Range: soft [B]Total GP:[/B] 8 [U][B]Description:[/B][/U] [B]Alignment:[/B] Lawful Good [B]Languages:[/B] Common, Elven, Draconic, Orchish [B]Gender:[/B] Female [B]Deity:[/B] St. Cuthbert [B]Age:[/B] 127 [B]Height:[/B] 5'0'' [B]Weight:[/B] 110 lb. [B]Eyes:[/B] Grey [B]Hair:[/B] White Blond [B]Skin:[/B] White [B]Description:[/B] Tall and very straight, seeming to be very proud. She always wears her hair in a bun and carries as little as possible, currently with only personal effects. She also wears grey clothing, giving off an almost ethereal effect of over-whiteness to her appearance. (I'll add more as I think of it) [B]History:[/B] Having lived in a monastery for most of her life, she doesn't have much of a history. She was sent to a monastery by parents who wished for her to suceed in life. However, they were aware that they would soon fade out of her life and, in an effort to save their parental ties, they gave her a sash, which she keeps wrapped tightly around her hair, to remember two things by: her parents and her god. They instructed her to return when she finished her training, but when she returned to her home, her parents had been gone for many years. Since then, she has no ties with anyone and has devoted her entire life to her diety, the common good, and survival through adventuring. She may appear friendly, but will never be friends with anyone and makes that clear to anyone she meets. This is her third mission, so she is still fairly inexperienced and will probably make many mistakes. Keep in mind that she is still learning. I'm sure there will be problems with the post, so please look it over closely and let me know what they are. Thanks! [/QUOTE]
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