Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeon Master's Guide Bastion System Lets You Build A Stronghold
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Milieu" data-source="post: 9474879" data-attributes="member: 7041560"><p>Detailed differences between the dndbeyond article and UA:</p><ul> <li data-xf-list-type="ul">The UA says players get bastions at level 5, period. Talk about the narrative justification with the group. The article says, we assume you get them at level 5, but you could do it later if you want, or give it as a quest reward or something.</li> <li data-xf-list-type="ul">Bastion points still completely absent, almost certainly gone completely.</li> <li data-xf-list-type="ul">As mentioned in the video, characters can now issue orders to the bastion without being physically present, as long as they "can communicate with their hirelings in some capacity".</li> <li data-xf-list-type="ul">Demiplane:<ul> <li data-xf-list-type="ul">is no longer scry-proof.</li> <li data-xf-list-type="ul">They have given the empowerment effect a Capitalized Name.</li> <li data-xf-list-type="ul">The items you fabricate from it now have a monetary value cap of 5 GP (vs. no explict cap before).</li> <li data-xf-list-type="ul">The fabrication ability is no longer limited to once per long rest.</li> <li data-xf-list-type="ul">(The UA explicitly listed out the "certain mundane materials" as wood, stone, clay, porcelain, glass, paper, nonprecious crystal and noprecious metal, presumably just omitted for brevity here.)</li> <li data-xf-list-type="ul">The UA also included 2 paragraphs talking about the door to the demiplane and how only you and your hirelings can open the door, and it can't be dispelled, and it's some special material as resiliant as stone, etc.</li> </ul></li> <li data-xf-list-type="ul">Meditation Chamber:<ul> <li data-xf-list-type="ul">Like the Demiplane, the empowerment effect now has a Capitalized Name.</li> <li data-xf-list-type="ul">In the UA, this allowed you to immediately issue an order to another facility, even if you had already done so this turn.</li> <li data-xf-list-type="ul">Instead of that, it now lets you roll twice for your next Bastion event and choice which to use.</li> </ul></li> <li data-xf-list-type="ul">Pub:<ul> <li data-xf-list-type="ul">Now specifies that it might actually be an inn, tavern, or coffeehouse.</li> </ul></li> <li data-xf-list-type="ul">Map of the Bastion:<ul> <li data-xf-list-type="ul">They claim the map shown would cost 6500 GP to build. Using the values in the UA, I get 5000 GP, but it would be 6500 if you ignore the rule that you get 2 basic facilities for free. (The article confirms this rule still exists, so it's probably just an oversight and the costs are the same.)</li> </ul></li> <li data-xf-list-type="ul">Attack on the bastion:<ul> <li data-xf-list-type="ul">The UA said to roll 6d6 but the article says "a number of d6s"<ul> <li data-xf-list-type="ul">There is a rule in the UA that building defensive walls reduces the number of dice by 2, so maybe the wording is taking this into account and not actually a change?</li> </ul></li> <li data-xf-list-type="ul">In the UA, an attack always shuts down one random facility until after next turn, and shuts down a second if you run out of defenders or never had any to begin with. Now, you no longer shut one automatically.</li> </ul></li> </ul><p>I think that's it. There are some other minor wording differences, but they mean the same thing, just phrased a little clearer.</p><p></p><p><strong>In summary</strong>, yeah, it's the same as UA, except with bastion points completely excised and a few details tweaked.</p></blockquote><p></p>
[QUOTE="Milieu, post: 9474879, member: 7041560"] Detailed differences between the dndbeyond article and UA: [LIST] [*]The UA says players get bastions at level 5, period. Talk about the narrative justification with the group. The article says, we assume you get them at level 5, but you could do it later if you want, or give it as a quest reward or something. [*]Bastion points still completely absent, almost certainly gone completely. [*]As mentioned in the video, characters can now issue orders to the bastion without being physically present, as long as they "can communicate with their hirelings in some capacity". [*]Demiplane: [LIST] [*]is no longer scry-proof. [*]They have given the empowerment effect a Capitalized Name. [*]The items you fabricate from it now have a monetary value cap of 5 GP (vs. no explict cap before). [*]The fabrication ability is no longer limited to once per long rest. [*](The UA explicitly listed out the "certain mundane materials" as wood, stone, clay, porcelain, glass, paper, nonprecious crystal and noprecious metal, presumably just omitted for brevity here.) [*]The UA also included 2 paragraphs talking about the door to the demiplane and how only you and your hirelings can open the door, and it can't be dispelled, and it's some special material as resiliant as stone, etc. [/LIST] [*]Meditation Chamber: [LIST] [*]Like the Demiplane, the empowerment effect now has a Capitalized Name. [*]In the UA, this allowed you to immediately issue an order to another facility, even if you had already done so this turn. [*]Instead of that, it now lets you roll twice for your next Bastion event and choice which to use. [/LIST] [*]Pub: [LIST] [*]Now specifies that it might actually be an inn, tavern, or coffeehouse. [/LIST] [*]Map of the Bastion: [LIST] [*]They claim the map shown would cost 6500 GP to build. Using the values in the UA, I get 5000 GP, but it would be 6500 if you ignore the rule that you get 2 basic facilities for free. (The article confirms this rule still exists, so it's probably just an oversight and the costs are the same.) [/LIST] [*]Attack on the bastion: [LIST] [*]The UA said to roll 6d6 but the article says "a number of d6s" [LIST] [*]There is a rule in the UA that building defensive walls reduces the number of dice by 2, so maybe the wording is taking this into account and not actually a change? [/LIST] [*]In the UA, an attack always shuts down one random facility until after next turn, and shuts down a second if you run out of defenders or never had any to begin with. Now, you no longer shut one automatically. [/LIST] [/LIST] I think that's it. There are some other minor wording differences, but they mean the same thing, just phrased a little clearer. [B]In summary[/B], yeah, it's the same as UA, except with bastion points completely excised and a few details tweaked. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeon Master's Guide Bastion System Lets You Build A Stronghold
Top