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Dungeon Master's Guide Bastion System Lets You Build A Stronghold
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<blockquote data-quote="M_Natas" data-source="post: 9476932" data-attributes="member: 7025918"><p>In the spelljammer game I'm running now as a DM, the Ship is basically the base and I just give the players options to upgrade their ship - if they have the money or ressources ...</p><p></p><p>Maybe I feel like that those are issues because I prefer a more simulationist approach to my D&D games and dislike elements that are to much disconnected from the game world.</p><p>Like, why to use Bastion turns if you have completely useful time increments like weeks. Why use level caps, that make no sense in the game world, because level is already an abstraction and is not something that is part of the game world, but an abstraction to help players understand the power level of their characters. But why does my fighting power matter at all if I want to open a pub? There is no logical connection in the game world, why I should wait to level 5 to be able to open a pub or Inn.</p><p></p><p>There is a logical connection to the amount of money I have and the ability to buy, build or open an establishment. It is already there, it is already a balancing factor.</p></blockquote><p></p>
[QUOTE="M_Natas, post: 9476932, member: 7025918"] In the spelljammer game I'm running now as a DM, the Ship is basically the base and I just give the players options to upgrade their ship - if they have the money or ressources ... Maybe I feel like that those are issues because I prefer a more simulationist approach to my D&D games and dislike elements that are to much disconnected from the game world. Like, why to use Bastion turns if you have completely useful time increments like weeks. Why use level caps, that make no sense in the game world, because level is already an abstraction and is not something that is part of the game world, but an abstraction to help players understand the power level of their characters. But why does my fighting power matter at all if I want to open a pub? There is no logical connection in the game world, why I should wait to level 5 to be able to open a pub or Inn. There is a logical connection to the amount of money I have and the ability to buy, build or open an establishment. It is already there, it is already a balancing factor. [/QUOTE]
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