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Dungeon Master's Guide Bastion System Lets You Build A Stronghold
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<blockquote data-quote="Not a Decepticon" data-source="post: 9478260" data-attributes="member: 7020527"><p>Well, so far a lot of what I see from 2024 rubs me the wrong way. </p><p></p><p>I like new Monk, but I hate that Dance Bard basically gives one of most powerful classes, that already was and still is in a whole different league from Monk, an ability to do few things Monk could and it couldn't. I know that with right spell seleciton people will build Dance Bard who will outshine Monk in every situation and I know on my table I will have to make them mutually esclusive.</p><p></p><p>I hate how Warlock has been changed in a way that takes away from the patron. By the rules I'm not allwoed to reveal what the patron is for two levels of the class, I'm not allowed to have patron contact the Warlock regually before level 10 (otherwise 10th level feature is pointless), and I know people will take two levels for power-up and never let the patron develop into an actual character. So I will have to begin my campaigns at level 3 with no multiclassing or rewrite Warlock into something separate from an actual class.</p><p></p><p>And I hate that the Bastion rules seem pretty much antiethical to the way I run the game. I'm sick of every new thing about this update seemingly designed to naughty word on parts of the game I like.</p><p></p><p></p><p></p><p>Have both of you considered the idea that I don't have to be personally experiencing something to point out that a mechanic is easily abusable and encourages toxic behavior? Have either of you considered there is already too many people who struggle as DM's for this game and that this mechanic effectively makes their life harder and takes fun away from the game? Have you considered that I want the game to be good and community healthy even if something won't affect me personally?</p><p></p><p>Also, stop insulting my players.</p><p></p><p></p><p>Explain why I should take anything you say seriously if this is your answer?</p><p></p><p></p><p>Follow-up question: If the men keep idolizing a kidnapper and mass murderer of women and children, Butcher of Edmonton, but the player decided these guys are all paladins of God of Good, should that God take away their paladin status? After all, Gods are controlled by DMs and Gods take away paladin powers, but the DM is not allowed to interact with the Bastion. The player character, for this hypothetical, is a Fighter, btw.</p></blockquote><p></p>
[QUOTE="Not a Decepticon, post: 9478260, member: 7020527"] Well, so far a lot of what I see from 2024 rubs me the wrong way. I like new Monk, but I hate that Dance Bard basically gives one of most powerful classes, that already was and still is in a whole different league from Monk, an ability to do few things Monk could and it couldn't. I know that with right spell seleciton people will build Dance Bard who will outshine Monk in every situation and I know on my table I will have to make them mutually esclusive. I hate how Warlock has been changed in a way that takes away from the patron. By the rules I'm not allwoed to reveal what the patron is for two levels of the class, I'm not allowed to have patron contact the Warlock regually before level 10 (otherwise 10th level feature is pointless), and I know people will take two levels for power-up and never let the patron develop into an actual character. So I will have to begin my campaigns at level 3 with no multiclassing or rewrite Warlock into something separate from an actual class. And I hate that the Bastion rules seem pretty much antiethical to the way I run the game. I'm sick of every new thing about this update seemingly designed to naughty word on parts of the game I like. Have both of you considered the idea that I don't have to be personally experiencing something to point out that a mechanic is easily abusable and encourages toxic behavior? Have either of you considered there is already too many people who struggle as DM's for this game and that this mechanic effectively makes their life harder and takes fun away from the game? Have you considered that I want the game to be good and community healthy even if something won't affect me personally? Also, stop insulting my players. Explain why I should take anything you say seriously if this is your answer? Follow-up question: If the men keep idolizing a kidnapper and mass murderer of women and children, Butcher of Edmonton, but the player decided these guys are all paladins of God of Good, should that God take away their paladin status? After all, Gods are controlled by DMs and Gods take away paladin powers, but the DM is not allowed to interact with the Bastion. The player character, for this hypothetical, is a Fighter, btw. [/QUOTE]
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