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Dungeon Master's Guide Bastion System Lets You Build A Stronghold
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<blockquote data-quote="Not a Decepticon" data-source="post: 9478455" data-attributes="member: 7020527"><p>What kind of lack of logic is this?Do you realize how silly it is to take a single incident and make it the default? It's called paranoia. If anything, I would argue a single treacherous NPC ensures we won't see another one in this campaign as no good DM just repeat their tricks. Have you considered trusting the DM sometimes?</p><p></p><p></p><p>It's not the matter of trust, it's a matter of how our table divides responsibilities. They handle the teamwork, problem solving and combat and I handle making the world seem to be believable place, populated by people.</p><p></p><p></p><p></p><p>In both of those paragraphs you are trying to take an issue I have with game rules overall and try to reduce it to personal problem with my players. It's reductionist and, once again, demands some incomprehensible to me level of selfishness. How we do things at my table doesn't change whenever or not the rule in the book is bad or not, I have changed several rules to fit our table but the rules still remain an issue I can criticise the game for.</p><p></p><p>Also, I would not let the players roleplay the NPCs not because I do not trust them, but because, unless the player on their own volition asks me to let them do it, I believe this would be off-loading MY JOB onto them, an incredibly lazy prick move and a sign of lack of respect towards them, in my opinion.</p><p></p><p></p><p>Geen, maybe you should not make a judgement about the group I am running for since 2020 from few very specific out-of-context questions? Wanna know how I run? Sit at my table and play with me, then you can judge.</p></blockquote><p></p>
[QUOTE="Not a Decepticon, post: 9478455, member: 7020527"] What kind of lack of logic is this?Do you realize how silly it is to take a single incident and make it the default? It's called paranoia. If anything, I would argue a single treacherous NPC ensures we won't see another one in this campaign as no good DM just repeat their tricks. Have you considered trusting the DM sometimes? It's not the matter of trust, it's a matter of how our table divides responsibilities. They handle the teamwork, problem solving and combat and I handle making the world seem to be believable place, populated by people. In both of those paragraphs you are trying to take an issue I have with game rules overall and try to reduce it to personal problem with my players. It's reductionist and, once again, demands some incomprehensible to me level of selfishness. How we do things at my table doesn't change whenever or not the rule in the book is bad or not, I have changed several rules to fit our table but the rules still remain an issue I can criticise the game for. Also, I would not let the players roleplay the NPCs not because I do not trust them, but because, unless the player on their own volition asks me to let them do it, I believe this would be off-loading MY JOB onto them, an incredibly lazy prick move and a sign of lack of respect towards them, in my opinion. Geen, maybe you should not make a judgement about the group I am running for since 2020 from few very specific out-of-context questions? Wanna know how I run? Sit at my table and play with me, then you can judge. [/QUOTE]
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