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Dungeon Master's Guide Bastion System Lets You Build A Stronghold
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<blockquote data-quote="Chaosmancer" data-source="post: 9480610" data-attributes="member: 6801228"><p>Why would you need to bring pressure on them if their actions are acceptable? Do you feel a need to have the rules allow you to bring full in-setting consequences for a player who helps a young man stranded on the side of the road, or who donates money to build women's shelters? Why is it that none of the examples have been "I can't reward my players for their good deeds because I can't declare that the local temple commissioned a painting of them to hang in their castle!" or "I can't allow the local Lord to send his masons to build the players a new wing to their fort as thanks for clearing his name!" </p><p></p><p>Instead, every single example has been "I can't send the guards to arrest the PC for murdering innocent people!" or "I can't send an army to raze their keep after they insulted the King and threw feces at the throne!" </p><p></p><p>Both sides are equally true if the only and single problem is that the consequences of their actions cannot affect the bastion, but it has only and exclusively been about a lack of ability to punish players who can retreat to their Bastion for safety.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9480610, member: 6801228"] Why would you need to bring pressure on them if their actions are acceptable? Do you feel a need to have the rules allow you to bring full in-setting consequences for a player who helps a young man stranded on the side of the road, or who donates money to build women's shelters? Why is it that none of the examples have been "I can't reward my players for their good deeds because I can't declare that the local temple commissioned a painting of them to hang in their castle!" or "I can't allow the local Lord to send his masons to build the players a new wing to their fort as thanks for clearing his name!" Instead, every single example has been "I can't send the guards to arrest the PC for murdering innocent people!" or "I can't send an army to raze their keep after they insulted the King and threw feces at the throne!" Both sides are equally true if the only and single problem is that the consequences of their actions cannot affect the bastion, but it has only and exclusively been about a lack of ability to punish players who can retreat to their Bastion for safety. [/QUOTE]
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