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<blockquote data-quote="Li Shenron" data-source="post: 1864230" data-attributes="member: 1465"><p>Well, there are possibilities even within D&D if you think about it. I was surprised by the original poster that he said he'd quit because of the DMGII because actually I see no reason why THAT book specifically could make someone want to quit, but...</p><p></p><p>I can understand someone may want to quit when there are too many new NECESSARY or strongly suggested books. I for example could understand someone who bought lots of 3.0 books and felt cheated when 3.5 came out. I play both 3.0 and 3.5 and I know they aren't that different, however it's also true that "officially" you can't use 3.0 stuff "as it is", you need to update it. If the vast majority of the gamers around switched to 3.5, the guy who spent all his money on 3.0 book may have difficulties to find someone to play with unless he also switch to 3.5. He may become frustrated and quit for another hobby where he think he won't be cheated anymore.</p><p></p><p>This is just an example of what <em>could</em> happen to someone, and maybe the original poster thought the DMGII was another rules update? It didn't seem so, that's why I wondered...</p><p></p><p>Without going to the extreme case of new editions, there are also some books which occasionally "correct" the game, and as such are kind of quite necessary... I'm thinking of T&B updating Polymorph and MotW updating Wildshape for example. This sort of accidents CAN make someone feel disillusioned about the hobby occasionally. Maybe one has been a fervent supported of how this game was well designed, and suddenly is ridiculed by the authors themselves saying they got it wrong <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1864230, member: 1465"] Well, there are possibilities even within D&D if you think about it. I was surprised by the original poster that he said he'd quit because of the DMGII because actually I see no reason why THAT book specifically could make someone want to quit, but... I can understand someone may want to quit when there are too many new NECESSARY or strongly suggested books. I for example could understand someone who bought lots of 3.0 books and felt cheated when 3.5 came out. I play both 3.0 and 3.5 and I know they aren't that different, however it's also true that "officially" you can't use 3.0 stuff "as it is", you need to update it. If the vast majority of the gamers around switched to 3.5, the guy who spent all his money on 3.0 book may have difficulties to find someone to play with unless he also switch to 3.5. He may become frustrated and quit for another hobby where he think he won't be cheated anymore. This is just an example of what [I]could[/I] happen to someone, and maybe the original poster thought the DMGII was another rules update? It didn't seem so, that's why I wondered... Without going to the extreme case of new editions, there are also some books which occasionally "correct" the game, and as such are kind of quite necessary... I'm thinking of T&B updating Polymorph and MotW updating Wildshape for example. This sort of accidents CAN make someone feel disillusioned about the hobby occasionally. Maybe one has been a fervent supported of how this game was well designed, and suddenly is ridiculed by the authors themselves saying they got it wrong :p [/QUOTE]
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