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Dungeon of DOOM
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<blockquote data-quote="Gold Roger" data-source="post: 2732938" data-attributes="member: 33904"><p>Okay, I'm seriously stuck here. Even though I've been DMing for some years now, I've never created a serious dungeon (more than some rooms). Now one big aspect of my current Iron Heroes campaignis archeology and another is that it's player driven. Guess what, the PC's had themselfs hired out to an archeologist and have now reached the site of the dungeon. But I don't have any grasp how this dungeon should be and can't figure out what it should represent. All I determined so far was that the dungeon has to be reached from above through burrowing and it lies in zone that's taboo to the natives roamed by unknown horrors that have killed a member of the expedition.</p><p>What has happened in my campaign so far can be read in the "So, what's happenin'?" Thread of this board. They will be split up into groups of three while exploring the Dungeon. Here a small lineup of all persons involved:</p><p></p><p>Cesus (Thief 2;PC): Described in the "So, what's happenin'?" Thread</p><p></p><p>Aristo (Weaponmaster 2;PC): "So, what's happenin'?" Thread</p><p></p><p>Sigin (Expert X;Noncombatant;NPC): Expedition Leader. Arrogant and hated by everyone. Will propably and with a knife in his back, wich could belong to anyone.</p><p></p><p>Hera (Thief 1;NPC): Sigins daughter. Arrogant and decadent, but not as bad as her father. Hates Kanee and was supposed to be married to Sigins assistant and money giver before he died.</p><p></p><p>Zepharex(Neogi;NPC): Sigin's "buisness partner". Brought slaves and explosives with him. Also called the adventurous Neogi, for it is rare for a Neogi to travel without others of his kind or a chuul in this world. Adventure is seen as a human thing.</p><p></p><p>Kanee (Executener 4;NPC): Experienced mercenary. Extremely dirty. Drunk most of the time, but also seems to know what's going on before anyone else. Has a deal with the PC's to betray Sigin. Lesbian and was thrown out of the girls room by Hera for staring.</p><p></p><p>Zears of the Loth'akkan("Werewolf Berserker 1"): Weak skinny bald guy that has to walk on a stick and looks somewhat sick. Calls himself a warrior and has been witnessed by Aristo to turn into a rune covered Hulk like being. Last of a proud warrior tribe erradicated by a zealous religion. Holy ritual warrior that can turn into a "seeker" and destroyer form using the rules of Werewolfes. Fought among PC's on Pirate vessel.</p><p></p><p>Bron and Gorn(Warriors 1,;NPC's): Good natured but stupid brothers seeking their fortune. Fought among PC's on Pirate vessel.</p><p></p><p>Random Dude(Warrior 1;NPC): Nondescript guy the PC's haven't talked to jet. Fought among PC's on Pirate vessel and was badly wounded (brought to 0).</p><p></p><p>Two other guys(unknown; NPC's/PC's): Two guys the PC's haven't had contact with at all. My become new PC's.</p><p></p><p>5 Slves(commoners 1;NPC's): The human slaves Zepharex brought with himself. The PC's don't like slvery but feel they can't do anything about it atm.</p><p></p><p>(I know that having three members in the expedition that are more powerfull than the PC's looks like a bad case of DMPC, but I try to keep them off screen during fights by splitting up. It's just a quite high powered world)</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 2732938, member: 33904"] Okay, I'm seriously stuck here. Even though I've been DMing for some years now, I've never created a serious dungeon (more than some rooms). Now one big aspect of my current Iron Heroes campaignis archeology and another is that it's player driven. Guess what, the PC's had themselfs hired out to an archeologist and have now reached the site of the dungeon. But I don't have any grasp how this dungeon should be and can't figure out what it should represent. All I determined so far was that the dungeon has to be reached from above through burrowing and it lies in zone that's taboo to the natives roamed by unknown horrors that have killed a member of the expedition. What has happened in my campaign so far can be read in the "So, what's happenin'?" Thread of this board. They will be split up into groups of three while exploring the Dungeon. Here a small lineup of all persons involved: Cesus (Thief 2;PC): Described in the "So, what's happenin'?" Thread Aristo (Weaponmaster 2;PC): "So, what's happenin'?" Thread Sigin (Expert X;Noncombatant;NPC): Expedition Leader. Arrogant and hated by everyone. Will propably and with a knife in his back, wich could belong to anyone. Hera (Thief 1;NPC): Sigins daughter. Arrogant and decadent, but not as bad as her father. Hates Kanee and was supposed to be married to Sigins assistant and money giver before he died. Zepharex(Neogi;NPC): Sigin's "buisness partner". Brought slaves and explosives with him. Also called the adventurous Neogi, for it is rare for a Neogi to travel without others of his kind or a chuul in this world. Adventure is seen as a human thing. Kanee (Executener 4;NPC): Experienced mercenary. Extremely dirty. Drunk most of the time, but also seems to know what's going on before anyone else. Has a deal with the PC's to betray Sigin. Lesbian and was thrown out of the girls room by Hera for staring. Zears of the Loth'akkan("Werewolf Berserker 1"): Weak skinny bald guy that has to walk on a stick and looks somewhat sick. Calls himself a warrior and has been witnessed by Aristo to turn into a rune covered Hulk like being. Last of a proud warrior tribe erradicated by a zealous religion. Holy ritual warrior that can turn into a "seeker" and destroyer form using the rules of Werewolfes. Fought among PC's on Pirate vessel. Bron and Gorn(Warriors 1,;NPC's): Good natured but stupid brothers seeking their fortune. Fought among PC's on Pirate vessel. Random Dude(Warrior 1;NPC): Nondescript guy the PC's haven't talked to jet. Fought among PC's on Pirate vessel and was badly wounded (brought to 0). Two other guys(unknown; NPC's/PC's): Two guys the PC's haven't had contact with at all. My become new PC's. 5 Slves(commoners 1;NPC's): The human slaves Zepharex brought with himself. The PC's don't like slvery but feel they can't do anything about it atm. (I know that having three members in the expedition that are more powerfull than the PC's looks like a bad case of DMPC, but I try to keep them off screen during fights by splitting up. It's just a quite high powered world) [/QUOTE]
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