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Dungeon of the Fire Opal, Part VI
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<blockquote data-quote="HeavyG" data-source="post: 287558" data-attributes="member: 431"><p><em>The two arrows hit the ghast in the center chest and in an eye. The ghoul falls down, still.</em> (6 and 7 damage – btw, I think Sollir is massively underused in dealing damage in combat, but that’s JMO.)</p><p></p><p> <em>At the same time, Ubaar and Kytess, separated from the group and in dire straits, are tapping into their Reckless Hero Reserve (tm) (I could have been a lot more nasty in naming that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) to disregard the rule that the skeletons should logically attack before them and thus have one last heroic action each before dying an heroic death.</em> (Skeletons delay after them)</p><p></p><p></p><p></p><p></p><p><em>Kytess strikes a hit on the priest, removing a large piece of flesh from the undead’s arm and letting the white bone shine through. The priest continues swinging his staff around like a maniac, though.</em> (8 damage)</p><p></p><p></p><p></p><p></p><p></p><p><em>Stepping quickly behind the priest distracts him for an instant and Ubaar uses it to strike the undead with all his orcish might. The blow cuts him in half through the waist. The upper torso of the enemy falls, separated from the rest of its body.</em> (And it would have missed without flanking, too. 17 damage)</p><p></p><p><em>Then, the two warriors spin around as they hear large figures coming up behind them. A pair of skeletons, towering over them hominously and with silvery fire dancing along their runes are preparing to slash them with long sharp claws and a pair of scorpion-like boney stingers are on their way already. Kytess manages to avoid the stinger, dodging and spinning as it scrapes her armor and throws off sparks. She also deflects a pair of claws with her weapon. Ubaar is not so lucky. His reflexes, much slowed down by ghoul poison are not up to the task of dodging the incoming blow after putting everything he has into cutting down the priest. He receives the stinger into the abdomen. It then slashes upward before exiting into a spray of blood and flesh. The barbarian stumbles to the ground as the skeleton turns towards the human warrior.</em> (the attack did enough damage to make Ubaar unconscious but I’m not saying if he’s dead or not until someone examines him. In any case, it wasn’t 2 or 4 points of damage so even if he’s just unconscious, help will have to arrive soon.)</p><p></p><p><em>And then the zombie fighting Jalon misses with its battle axe.</em></p><p></p><p></p><p></p><p></p><p></p><p>(Let’s change that for the Skeleton that just defeated Ubaar, shall we ?)</p><p></p><p><em>The pair of missiles strike the skeleton in the back, sending bones flying everywhere.</em> (9 damage)</p><p></p><p></p><p></p><p></p><p> </p><p></p><p><em>The two-handed longsword blow cuts the zombie gnoll’s head off. The undead falls to the ground, inert.</em> (8 damage – If you want to have Jalon move after the attack, you can.)</p><p></p><p><em>As soon as the last ghast falls under Sollir’s arrows, the monk sprinted forward to help the two advanced warriors. He arrives just after the leftmost skeleton finishes stabbing Ubaar, then dodges the same stinger as it comes at him too before jump-kicking the skeleton’s ribs in then landing on his feet in a battle-crouch.</em> (7 damage)</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Initiative</p><p></p><p>Sollir : 20</p><p>Kytess : 17</p><p>Ubaar : 18</p><p>Large skeletons with stingers and glowing silver runes : 16</p><p>Taz : 19</p><p>Jalon : 6</p><p>Murhid : 3</p><p></p><p>Map :</p><p></p><p></p><p>Poison update :</p><p>Sollir failed his save vs Ghast poison (with a 6 rolled) – 2 points dex</p><p>Kytess passed (with a 10)</p><p>Jalon passed his save vs ghast poison – barely, with a 10, DC is 15 if you must know)</p><p></p><p></p><p>And the status of the party :</p><p></p><p>S) Sollir Furryfoot : Hp(15/21) <em> 4 points of dex damage, Cat's Grace (+4 dex, 3 hours), Ghast poison (1 rounds x2), Ghast Poison (2 rounds), Ghast Poison (10 rounds)</em></p><p>(M) Murhid : Hp (14/21) <em> 9 points of dexterity damage, ghoul poison (1 round)</em></p><p>(T) Taz : Hp (16/19), <em> nauseated (-2 penalty to attacks, saves, and skill checks for 7 minutes), 2 points of dexterity damage</em> </p><p> Sheela : Hp (9/9), </p><p>(I) Ivellios Nailo : Hp (16/35) <em>11 points of strength damage</em></p><p>(U) Ubaar : Hp (-x/28), <em>Dead or unconscious ? 4 points dex damage, Endure fire (12 hours)</em></p><p>(K) Kytess : Hp (3/28) <em> Nauseated (-2 penalty to attacks, saves, and skill checks for 6 minutes), Endure fire (12 hours), ghoul poison (8 rounds), ghast poison (10 rounds)</em></p><p>(J) Jalon Odessa : Hp (14/24) <em>9 points dex damage, Endure fire (12 hours), ghast poison (1 round)</em></p></blockquote><p></p>
[QUOTE="HeavyG, post: 287558, member: 431"] [I]The two arrows hit the ghast in the center chest and in an eye. The ghoul falls down, still.[/I] (6 and 7 damage – btw, I think Sollir is massively underused in dealing damage in combat, but that’s JMO.) [I]At the same time, Ubaar and Kytess, separated from the group and in dire straits, are tapping into their Reckless Hero Reserve (tm) (I could have been a lot more nasty in naming that ;)) to disregard the rule that the skeletons should logically attack before them and thus have one last heroic action each before dying an heroic death.[/I] (Skeletons delay after them) [i]Kytess strikes a hit on the priest, removing a large piece of flesh from the undead’s arm and letting the white bone shine through. The priest continues swinging his staff around like a maniac, though.[/I] (8 damage) [i]Stepping quickly behind the priest distracts him for an instant and Ubaar uses it to strike the undead with all his orcish might. The blow cuts him in half through the waist. The upper torso of the enemy falls, separated from the rest of its body.[/I] (And it would have missed without flanking, too. 17 damage) [I]Then, the two warriors spin around as they hear large figures coming up behind them. A pair of skeletons, towering over them hominously and with silvery fire dancing along their runes are preparing to slash them with long sharp claws and a pair of scorpion-like boney stingers are on their way already. Kytess manages to avoid the stinger, dodging and spinning as it scrapes her armor and throws off sparks. She also deflects a pair of claws with her weapon. Ubaar is not so lucky. His reflexes, much slowed down by ghoul poison are not up to the task of dodging the incoming blow after putting everything he has into cutting down the priest. He receives the stinger into the abdomen. It then slashes upward before exiting into a spray of blood and flesh. The barbarian stumbles to the ground as the skeleton turns towards the human warrior.[/I] (the attack did enough damage to make Ubaar unconscious but I’m not saying if he’s dead or not until someone examines him. In any case, it wasn’t 2 or 4 points of damage so even if he’s just unconscious, help will have to arrive soon.) [I]And then the zombie fighting Jalon misses with its battle axe.[/I] (Let’s change that for the Skeleton that just defeated Ubaar, shall we ?) [I]The pair of missiles strike the skeleton in the back, sending bones flying everywhere.[/I] (9 damage) [I]The two-handed longsword blow cuts the zombie gnoll’s head off. The undead falls to the ground, inert.[/I] (8 damage – If you want to have Jalon move after the attack, you can.) [I]As soon as the last ghast falls under Sollir’s arrows, the monk sprinted forward to help the two advanced warriors. He arrives just after the leftmost skeleton finishes stabbing Ubaar, then dodges the same stinger as it comes at him too before jump-kicking the skeleton’s ribs in then landing on his feet in a battle-crouch.[/I] (7 damage) Initiative Sollir : 20 Kytess : 17 Ubaar : 18 Large skeletons with stingers and glowing silver runes : 16 Taz : 19 Jalon : 6 Murhid : 3 Map : Poison update : Sollir failed his save vs Ghast poison (with a 6 rolled) – 2 points dex Kytess passed (with a 10) Jalon passed his save vs ghast poison – barely, with a 10, DC is 15 if you must know) And the status of the party : S) Sollir Furryfoot : Hp(15/21) [i] 4 points of dex damage, Cat's Grace (+4 dex, 3 hours), Ghast poison (1 rounds x2), Ghast Poison (2 rounds), Ghast Poison (10 rounds)[/i] (M) Murhid : Hp (14/21) [i] 9 points of dexterity damage, ghoul poison (1 round)[/i] (T) Taz : Hp (16/19), [i] nauseated (-2 penalty to attacks, saves, and skill checks for 7 minutes), 2 points of dexterity damage[/i] Sheela : Hp (9/9), [i] [/i] (I) Ivellios Nailo : Hp (16/35) [i]11 points of strength damage[/i] (U) Ubaar : Hp (-x/28), [i]Dead or unconscious ? 4 points dex damage, Endure fire (12 hours)[/i] (K) Kytess : Hp (3/28) [i] Nauseated (-2 penalty to attacks, saves, and skill checks for 6 minutes), Endure fire (12 hours), ghoul poison (8 rounds), ghast poison (10 rounds)[/i] (J) Jalon Odessa : Hp (14/24) [i]9 points dex damage, Endure fire (12 hours), ghast poison (1 round)[/I] [/QUOTE]
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