Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Dungeon of the Fire Opal, Part VI
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HeavyG" data-source="post: 289196" data-attributes="member: 431"><p><em>Kytess hits the skeleton with her chain. Unfortunately, the spikes can’t do much damage on bone, and the wound is minor.</em> (8/2 = 4 damage)</p><p></p><p><em>Then, her skeleton foe tries to stab her and slash her again, but hits only air, while the other one turns on Murhid and stabs him in the chest, opening in the monk a deep yet non-lethal wound. Fortunately, the hero manages to dodge the wicked claws of the beast.</em> (12 damage on Murhid, lucky Kytess with an opponent unable to roll higher than a 9)</p><p></p><p></p><p></p><p></p><p></p><p><em>Murhid puts his arm in front of his face to ward off the large splinters of skull knocked off by the pair of purple missiles. The skeleton reels under the relentless assault, attacked from all parts.</em> (6 damage)</p><p></p><p></p><p></p><p><em>The wand flashes when Jalon touches the creature on the back. Its silvery runes turn black and lose their glow around the touched area, and the bones blacken and turn brittle as some boney flakes flutter to the ground. The effect slowly spreads for about 6 inches around the impact point before stopping. The skeleton doesn’t seem to notice, though.</em> (6 positive energy damage)</p><p></p><p></p><p></p><p></p><p><em>The monk launches into a fast attack sequence to destroy the undead in his way. The undead dodges or absorb many blows, but the monk sweeps its feet and jumps on its ribcage as it falls down, crushing its spine.</em> (6 damage and a miss – it ain’t easy describing how a bare-armed monk kills undead, that’s for sure <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p></p><p><em>Finally, looking at Ubaar, Kytess and Sollir can see his chest rising as if breathing as a new spray of blood gushes from his wound. It looks bad. Real bad. The barbarian is alive, but probably not for more than a few seconds.</em></p><p></p><p>Initiative</p><p></p><p>Sollir : 20</p><p>Kytess : 17</p><p>Ubaar : 18</p><p>Large skeletons with stingers and glowing silver runes : 16</p><p>Taz : 19</p><p>Jalon : 6</p><p>Murhid : 3</p><p></p><p>Map :</p><p></p><p></p><p>Poison update :</p><p>Sollir passed one of the two ghast poison saves this round. 1 point of dex damage.</p><p>Murhid failed the save against ghoul poison ( with a 3). 3 points of dex damage.</p><p>Jalon fails his save vs poison (with a 6). 4 points of dex damage.</p><p></p><p><em>Just after Jalon touched the skeleton with his healing wand, and the skeleton is turning towards him, most likely to counterattack, the ghoul’s poison finishes coursing through the cleric’s body and he stops moving, standing up, rigid and motionless. Kytess can see him not even flinch as the skeleton rears its barbed tail to strike.</em></p><p></p><p></p><p></p><p>And the status of the party :</p><p></p><p>S) Sollir Furryfoot : Hp(15/21) <em> 5 points of dex damage, Cat's Grace (+4 dex, 3 hours), Ghast Poison (1 round), Ghast Poison (9 rounds)</em></p><p>(M) Murhid : Hp (2/21) <em> 12 points of dexterity damage</em></p><p>(T) Taz : Hp (16/19), <em> nauseated (-2 penalty to attacks, saves, and skill checks for 7 minutes), 2 points of dexterity damage</em> </p><p> Sheela : Hp (9/9), </p><p>(I) Ivellios Nailo : Hp (16/35) <em>11 points of strength damage</em></p><p>(U) Ubaar : Hp (-x/28), <em>Unconscious 4 points dex damage, Endure fire (12 hours)</em></p><p>(K) Kytess : Hp (3/28) <em> Nauseated (-2 penalty to attacks, saves, and skill checks for 6 minutes), Endure fire (12 hours), ghoul poison (7 rounds), ghast poison (9 rounds)</em></p><p>(J) Jalon Odessa : Hp (14/24) <em>13 points dex damage (paralyzed), Endure fire (12 hours)</em></p></blockquote><p></p>
[QUOTE="HeavyG, post: 289196, member: 431"] [I]Kytess hits the skeleton with her chain. Unfortunately, the spikes can’t do much damage on bone, and the wound is minor.[/I] (8/2 = 4 damage) [I]Then, her skeleton foe tries to stab her and slash her again, but hits only air, while the other one turns on Murhid and stabs him in the chest, opening in the monk a deep yet non-lethal wound. Fortunately, the hero manages to dodge the wicked claws of the beast.[/I] (12 damage on Murhid, lucky Kytess with an opponent unable to roll higher than a 9) [I]Murhid puts his arm in front of his face to ward off the large splinters of skull knocked off by the pair of purple missiles. The skeleton reels under the relentless assault, attacked from all parts.[/I] (6 damage) [i]The wand flashes when Jalon touches the creature on the back. Its silvery runes turn black and lose their glow around the touched area, and the bones blacken and turn brittle as some boney flakes flutter to the ground. The effect slowly spreads for about 6 inches around the impact point before stopping. The skeleton doesn’t seem to notice, though.[/I] (6 positive energy damage) [I]The monk launches into a fast attack sequence to destroy the undead in his way. The undead dodges or absorb many blows, but the monk sweeps its feet and jumps on its ribcage as it falls down, crushing its spine.[/I] (6 damage and a miss – it ain’t easy describing how a bare-armed monk kills undead, that’s for sure ;)) [I]Finally, looking at Ubaar, Kytess and Sollir can see his chest rising as if breathing as a new spray of blood gushes from his wound. It looks bad. Real bad. The barbarian is alive, but probably not for more than a few seconds.[/I] Initiative Sollir : 20 Kytess : 17 Ubaar : 18 Large skeletons with stingers and glowing silver runes : 16 Taz : 19 Jalon : 6 Murhid : 3 Map : Poison update : Sollir passed one of the two ghast poison saves this round. 1 point of dex damage. Murhid failed the save against ghoul poison ( with a 3). 3 points of dex damage. Jalon fails his save vs poison (with a 6). 4 points of dex damage. [I]Just after Jalon touched the skeleton with his healing wand, and the skeleton is turning towards him, most likely to counterattack, the ghoul’s poison finishes coursing through the cleric’s body and he stops moving, standing up, rigid and motionless. Kytess can see him not even flinch as the skeleton rears its barbed tail to strike.[/I] And the status of the party : S) Sollir Furryfoot : Hp(15/21) [i] 5 points of dex damage, Cat's Grace (+4 dex, 3 hours), Ghast Poison (1 round), Ghast Poison (9 rounds)[/i] (M) Murhid : Hp (2/21) [i] 12 points of dexterity damage[/i] (T) Taz : Hp (16/19), [i] nauseated (-2 penalty to attacks, saves, and skill checks for 7 minutes), 2 points of dexterity damage[/i] Sheela : Hp (9/9), [i] [/i] (I) Ivellios Nailo : Hp (16/35) [i]11 points of strength damage[/i] (U) Ubaar : Hp (-x/28), [i]Unconscious 4 points dex damage, Endure fire (12 hours)[/i] (K) Kytess : Hp (3/28) [i] Nauseated (-2 penalty to attacks, saves, and skill checks for 6 minutes), Endure fire (12 hours), ghoul poison (7 rounds), ghast poison (9 rounds)[/i] (J) Jalon Odessa : Hp (14/24) [i]13 points dex damage (paralyzed), Endure fire (12 hours)[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Dungeon of the Fire Opal, Part VI
Top