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Dungeon Procedures in 5E
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<blockquote data-quote="Reynard" data-source="post: 8723944" data-attributes="member: 467"><p>I started a Rappan Athuk campaign last night, beginning at first level. I am aiming to run it was as "old school" a feel as possible, including XP for gold* and the use of dungeon exploration procedures.</p><p></p><p>Becuase 5E doesn't have much in the way of dungeon procedures, i am adapting the ones from earlier versions. I decided not to use full turns for movement and exploration in 5E, based on the length of actions as described in the rules and how that interacts with things like spell duration, so i have decided that the minute is the basic unit of time in the dungeon. Except the combat round, everything the PCs do will take a minimum of 1 minute in the dungeon: moving down the hallway, examining a door, etc. This allows me to keep accurate time records, which is hugely important in dungeon exploration.</p><p></p><p>Short rests still take an hour, and the PCs can't long rest in the dungeon at all unless they take pains to secure their location somehow.</p><p></p><p>What dungeon procedures do you sue for 5E? Do you adapt earlier editions, use ones you made up or steal from non D&D games?</p><p></p><p>*I have not decided yet what precisely that means in regards to non coin treasure. ie do they have to sell a piece of art in order to get it, or what.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8723944, member: 467"] I started a Rappan Athuk campaign last night, beginning at first level. I am aiming to run it was as "old school" a feel as possible, including XP for gold* and the use of dungeon exploration procedures. Becuase 5E doesn't have much in the way of dungeon procedures, i am adapting the ones from earlier versions. I decided not to use full turns for movement and exploration in 5E, based on the length of actions as described in the rules and how that interacts with things like spell duration, so i have decided that the minute is the basic unit of time in the dungeon. Except the combat round, everything the PCs do will take a minimum of 1 minute in the dungeon: moving down the hallway, examining a door, etc. This allows me to keep accurate time records, which is hugely important in dungeon exploration. Short rests still take an hour, and the PCs can't long rest in the dungeon at all unless they take pains to secure their location somehow. What dungeon procedures do you sue for 5E? Do you adapt earlier editions, use ones you made up or steal from non D&D games? *I have not decided yet what precisely that means in regards to non coin treasure. ie do they have to sell a piece of art in order to get it, or what. [/QUOTE]
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