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<blockquote data-quote="wedgeski" data-source="post: 6252411" data-attributes="member: 16212"><p>Rejik pushes to his feet, knees cracking. <span style="color: green">"You don't want me in there. Suggest someone with better instincts than me. I'll just make a mess and not find anything. Leave the bodies to me though."</span></p><p></p><p>He hauls the hobgoblin bodies as far towards the main entrance to the caves as he can without pushing them outside, laying them side-by-side in some semblance of repose, then pauses, wondering which of the dead was the woman's son. It was easy to forget these beasts had families, same as anyone. The thought finds only brief traction before he starts frisking the corpses for valuables or clues.</p><p></p><p>[OOC: Rejik doesn't have the best Int in the world and he's more likely to miss something in the sleeping quarters than on the bodies, plus he figures he's best qualified to dispose of the dead.</p><p></p><p>Search roll: <a href="http://invisiblecastle.com/roller/view/4381080/" target="_blank">1d20-1=15</a> ]</p><p></p><p>[OOC2: [MENTION=4936]Shayuri[/MENTION] would it be possible to change your dialogue colour to something a little darker? I'm using the ENW default scheme and bright yellow doesn't show up too well on white. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ]</p></blockquote><p></p>
[QUOTE="wedgeski, post: 6252411, member: 16212"] Rejik pushes to his feet, knees cracking. [color=green]"You don't want me in there. Suggest someone with better instincts than me. I'll just make a mess and not find anything. Leave the bodies to me though."[/color] He hauls the hobgoblin bodies as far towards the main entrance to the caves as he can without pushing them outside, laying them side-by-side in some semblance of repose, then pauses, wondering which of the dead was the woman's son. It was easy to forget these beasts had families, same as anyone. The thought finds only brief traction before he starts frisking the corpses for valuables or clues. [OOC: Rejik doesn't have the best Int in the world and he's more likely to miss something in the sleeping quarters than on the bodies, plus he figures he's best qualified to dispose of the dead. Search roll: [url=http://invisiblecastle.com/roller/view/4381080/]1d20-1=15[/url] ] [OOC2: [MENTION=4936]Shayuri[/MENTION] would it be possible to change your dialogue colour to something a little darker? I'm using the ENW default scheme and bright yellow doesn't show up too well on white. :) ] [/QUOTE]
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