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<blockquote data-quote="Li Shenron" data-source="post: 6255270" data-attributes="member: 1465"><p>In the current rules, a short rest takes about an hour, but for our purposes the exact time doesn't matter much. We can assume that during this period you bound your wounds, rested, complete searching the area, bound the unconscious hobgoblin spearmen and kept him under careful watch, studied the boulder at the end of the cave, or kept guard at the entrance (you can still add more ideas of actions you could have taken during this hour).</p><p></p><p>The sun outside has by now completely set, but no one or nothing came down to the cave after the battle. The air outside is getting chilly, and the wind is rising slowly, a sign it might be going to rain during the night.</p><p></p><p><span style="color: #B22222">Aeiyan</span>'s torch and <span style="color: #008000">Rejik</span>'s <em>Light</em> cantrip must have waned off at some point (and the flames from <span style="color: #DAA520">Sulannus</span>' <em>Burning Hands</em> spell certainly have), but you can easily have lightened up more already.</p><p></p><p></p><p></p><p>I think that's just a Dexterity check, so you can add your bonus to the roll.</p><p></p><p>By the way, you have checked and verified that this one hobgoblin is still alive. Albeit unconscious and pretty badly beaten, he seems quite stable.</p><p></p><p>[sblock=Behind the curtain]I made some mess here, because first I just had monsters die when reaching 0hp. But recently I saw that some of you were talking about this one being "unconscious" and then I went back and noticed I had indeed written "drops unconscious" by mistake. I also remembered someone mentioned to keep a prisoner before the battled started, and the rules allow you do drop a foe unconscious <strong>and</strong> stable (instead of dying) without penalty, normally you just need to say so when you deal the otherwise killing blow. Being still undecided, I chose a middle ground i.e. the option of letting this "lucky" hobgoblin use the same rules as the PC when dropped to 0hp, and allowed him death rolls, so he survived.[/sblock]</p><p></p><p></p><p></p><p>You see some marks on the floor, but only in the close vicinity of the boulder, as if it has been moved or adjusted to fit, but no trails that lead back to the cave entrance.</p><p></p><p>If <span style="color: #00FFFF">Bartleby</span> is asked for an opinion, his <em>Stonecunning</em> would certainly reveal that the boulder did not originally belong to the cave in the first place. The rock is of the same composition and type, but it hasn't been carved from anywhere inside the cave.</p><p></p><p></p><p></p><p>Indeed, the boulder is very heavy, but it looks like 3-4 strong people together can move it.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6255270, member: 1465"] In the current rules, a short rest takes about an hour, but for our purposes the exact time doesn't matter much. We can assume that during this period you bound your wounds, rested, complete searching the area, bound the unconscious hobgoblin spearmen and kept him under careful watch, studied the boulder at the end of the cave, or kept guard at the entrance (you can still add more ideas of actions you could have taken during this hour). The sun outside has by now completely set, but no one or nothing came down to the cave after the battle. The air outside is getting chilly, and the wind is rising slowly, a sign it might be going to rain during the night. [COLOR="#B22222"]Aeiyan[/COLOR]'s torch and [COLOR="#008000"]Rejik[/COLOR]'s [I]Light[/I] cantrip must have waned off at some point (and the flames from [COLOR="#DAA520"]Sulannus[/COLOR]' [I]Burning Hands[/I] spell certainly have), but you can easily have lightened up more already. I think that's just a Dexterity check, so you can add your bonus to the roll. By the way, you have checked and verified that this one hobgoblin is still alive. Albeit unconscious and pretty badly beaten, he seems quite stable. [sblock=Behind the curtain]I made some mess here, because first I just had monsters die when reaching 0hp. But recently I saw that some of you were talking about this one being "unconscious" and then I went back and noticed I had indeed written "drops unconscious" by mistake. I also remembered someone mentioned to keep a prisoner before the battled started, and the rules allow you do drop a foe unconscious [B]and[/B] stable (instead of dying) without penalty, normally you just need to say so when you deal the otherwise killing blow. Being still undecided, I chose a middle ground i.e. the option of letting this "lucky" hobgoblin use the same rules as the PC when dropped to 0hp, and allowed him death rolls, so he survived.[/sblock] You see some marks on the floor, but only in the close vicinity of the boulder, as if it has been moved or adjusted to fit, but no trails that lead back to the cave entrance. If [COLOR="#00FFFF"]Bartleby[/COLOR] is asked for an opinion, his [I]Stonecunning[/I] would certainly reveal that the boulder did not originally belong to the cave in the first place. The rock is of the same composition and type, but it hasn't been carved from anywhere inside the cave. Indeed, the boulder is very heavy, but it looks like 3-4 strong people together can move it. [/QUOTE]
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