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Dungeon Raiders: The Wolf's Den
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<blockquote data-quote="Jimmy Disco T" data-source="post: 6297496" data-attributes="member: 6749529"><p>For a moment Tock considers pursuing the wounded Ghoul, but the tunnels ahead look cramped and ill suited to the use of a polearm, and he is still wary of the damage the creatures have already done to him.</p><p></p><p>He turns his attention to the other Ghoul and, making use of it's preoccupation with Bartleby, attempts a strike from behind.</p><p></p><p>Attack 1d20+4, damage 1d10+3 = attack 16, damage 7</p><p></p><p><a href="http://invisiblecastle.com/roller/view/4493565/" target="_blank">http://invisiblecastle.com/roller/view/4493565/</a></p><p></p><p>[OOC: Tock will use <em>Protection </em>to impose disadvantage on the Ghoul's attack roll this turn]</p></blockquote><p></p>
[QUOTE="Jimmy Disco T, post: 6297496, member: 6749529"] For a moment Tock considers pursuing the wounded Ghoul, but the tunnels ahead look cramped and ill suited to the use of a polearm, and he is still wary of the damage the creatures have already done to him. He turns his attention to the other Ghoul and, making use of it's preoccupation with Bartleby, attempts a strike from behind. Attack 1d20+4, damage 1d10+3 = attack 16, damage 7 [url]http://invisiblecastle.com/roller/view/4493565/[/url] [OOC: Tock will use [I]Protection [/I]to impose disadvantage on the Ghoul's attack roll this turn] [/QUOTE]
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