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<blockquote data-quote="Kris" data-source="post: 4587284" data-attributes="member: 3745"><p>The floor parts did take quite some time to set up initially, as I have actually drawn the shape of each individual stone in Adobe Illustrator. I did this numerous times so that I then have around 20 individual 1x1" tiles than I can piece together to make the various shaped rooms without too much repetition (sometimes rotating or flipping some of the tiles to give me a little more variation). For example if you look at the pdf I posted above - take a look at the bottom left square of the top left tile and compare that to the bottom right square of the middle right tile <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>The walls I am less happy with, and in truth I've been thinking of going back and changing them all. But the effect you see above is done in photoshop... and it's pretty quick to do. Here's how I did it.</p><p></p><p><img src="http://i95.photobucket.com/albums/l159/csp_kris/old_wall_example.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>1. This is the kind of thing I have drawn in Adobe illustrator... each square is 300 x 300 pixels when I export it as a bitmap. I then open the image in photoshop.</p><p></p><p>2. I then choose <em>Select>Colour Range </em>and use the pipette to select the light grey wall area (make sure fuzziness is set to 0). Once the area is selected, copy and paste it to make a new layer (I've hidden the background layer in the above example).</p><p></p><p>3. Change your foreground colour to black and (making sure you have the wall layer selected), then choose <em>Filter>Texture>Stained Glass </em>and play around with the settings until it gives you a line thickness (that will be the gap between the bricks) that you are happy with. This will then give you a fairly basic uneven brick pattern to play around with.</p></blockquote><p></p>
[QUOTE="Kris, post: 4587284, member: 3745"] The floor parts did take quite some time to set up initially, as I have actually drawn the shape of each individual stone in Adobe Illustrator. I did this numerous times so that I then have around 20 individual 1x1" tiles than I can piece together to make the various shaped rooms without too much repetition (sometimes rotating or flipping some of the tiles to give me a little more variation). For example if you look at the pdf I posted above - take a look at the bottom left square of the top left tile and compare that to the bottom right square of the middle right tile :) The walls I am less happy with, and in truth I've been thinking of going back and changing them all. But the effect you see above is done in photoshop... and it's pretty quick to do. Here's how I did it. [IMG]http://i95.photobucket.com/albums/l159/csp_kris/old_wall_example.jpg[/IMG] 1. This is the kind of thing I have drawn in Adobe illustrator... each square is 300 x 300 pixels when I export it as a bitmap. I then open the image in photoshop. 2. I then choose [I]Select>Colour Range [/I]and use the pipette to select the light grey wall area (make sure fuzziness is set to 0). Once the area is selected, copy and paste it to make a new layer (I've hidden the background layer in the above example). 3. Change your foreground colour to black and (making sure you have the wall layer selected), then choose [I]Filter>Texture>Stained Glass [/I]and play around with the settings until it gives you a line thickness (that will be the gap between the bricks) that you are happy with. This will then give you a fairly basic uneven brick pattern to play around with. [/QUOTE]
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