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Dungeon World Gets New Owners, Second Edition Planned
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<blockquote data-quote="Ruin Explorer" data-source="post: 9439084" data-attributes="member: 18"><p>This is interesting, previous discussion around a DW2 always centered around Sage LaTorra doing it, and his ideas were very much for something in a very different direction (basically stripping out most of the D&D-ish parts and themes of DW, which seemed counter-productive to me).</p><p></p><p>Re: Koebel, don't really care he received some probably-small amount of money for the rights. If he was writing this, then I might care, but selling the rights? Fine. It is interesting that because the original DW audience was so sensitive to bad behaviour, the slightest hint he's benefited is a permanent black mark for some people, whereas other individuals in RPGs have done pretty awful things (worse, imho, than his creepy idiocy), but because they have a different audience, are essentially let off.</p><p></p><p>But I suspect DW's audience over time has probably expanded and changed a great deal from the original one (which was primarily PtbA fans, a still pretty niche thing at the time) - and also far more people have heard of DW than played DW - probably most of whom have never played a PtbA game. So a KS that is done well could very easily be pretty successful.</p><p></p><p>Also, being real, DW is in desperate need of a big re-write, re-edit, and general update (including changes to rules, classes, etc.). More than Luke Crane seems to be implying, frankly, and I'm not sure he's the ideal person to do this, but I'll be interested to see what is produced.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9439084, member: 18"] This is interesting, previous discussion around a DW2 always centered around Sage LaTorra doing it, and his ideas were very much for something in a very different direction (basically stripping out most of the D&D-ish parts and themes of DW, which seemed counter-productive to me). Re: Koebel, don't really care he received some probably-small amount of money for the rights. If he was writing this, then I might care, but selling the rights? Fine. It is interesting that because the original DW audience was so sensitive to bad behaviour, the slightest hint he's benefited is a permanent black mark for some people, whereas other individuals in RPGs have done pretty awful things (worse, imho, than his creepy idiocy), but because they have a different audience, are essentially let off. But I suspect DW's audience over time has probably expanded and changed a great deal from the original one (which was primarily PtbA fans, a still pretty niche thing at the time) - and also far more people have heard of DW than played DW - probably most of whom have never played a PtbA game. So a KS that is done well could very easily be pretty successful. Also, being real, DW is in desperate need of a big re-write, re-edit, and general update (including changes to rules, classes, etc.). More than Luke Crane seems to be implying, frankly, and I'm not sure he's the ideal person to do this, but I'll be interested to see what is produced. [/QUOTE]
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