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General Tabletop Discussion
*TTRPGs General
Dungeon World Gets New Owners, Second Edition Planned
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<blockquote data-quote="Aldarc" data-source="post: 9539873" data-attributes="member: 5142"><p>The general announcement on Dungeon World's Discord:</p><p></p><p>[ATTACH=full]390193[/ATTACH]</p><p></p><p></p><p>I suppose the burning question is probably how far you plan to stick close or diverge from Dungeon World 1 with any potential changes.</p><p></p><p>So some general questions maybe:</p><ul> <li data-xf-list-type="ul">What is your vision for Dungeon World 2?</li> <li data-xf-list-type="ul">What are the sore or rough spots that you see in Dungeon World 1 that you believe need addressed?</li> <li data-xf-list-type="ul">What are some of the "lessons learned" from running Dungeon World 1 or other PbtA games that you would like to see addressed in Dungeon World 2?</li> <li data-xf-list-type="ul">Not that I am personally complaining, but why moving away from hit points to conditions?</li> </ul><p></p><p>Also, I would like to remind you of this post you made earlier in this thread:</p><p></p><p>So final question: how did you get this gig? And how do you feel about this? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Gonna tag [USER=57112]@Gradine[/USER] as well since I know she has opinions about Dungeon World as a PbtA game, which she may want to share.</p><p></p><p>Also [USER=1]@Morrus[/USER] may be interested in this announcement.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9539873, member: 5142"] The general announcement on Dungeon World's Discord: [ATTACH type="full" alt="ezgif-6-6a5748e270.jpg"]390193[/ATTACH] I suppose the burning question is probably how far you plan to stick close or diverge from Dungeon World 1 with any potential changes. So some general questions maybe: [LIST] [*]What is your vision for Dungeon World 2? [*]What are the sore or rough spots that you see in Dungeon World 1 that you believe need addressed? [*]What are some of the "lessons learned" from running Dungeon World 1 or other PbtA games that you would like to see addressed in Dungeon World 2? [*]Not that I am personally complaining, but why moving away from hit points to conditions? [/LIST] Also, I would like to remind you of this post you made earlier in this thread: So final question: how did you get this gig? And how do you feel about this? ;) Gonna tag [USER=57112]@Gradine[/USER] as well since I know she has opinions about Dungeon World as a PbtA game, which she may want to share. Also [USER=1]@Morrus[/USER] may be interested in this announcement. [/QUOTE]
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Dungeon World Gets New Owners, Second Edition Planned
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