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Dungeon World Meets Blades in the Dark
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<blockquote data-quote="Manbearcat" data-source="post: 8257800" data-attributes="member: 6696971"><p>I'm not married to any of Folklore, Legend, or Doom.</p><p></p><p>In the iteration being imagined above, the loop would be like this (for this instance, let's sub Legend for Folklore - so Rep - and sub Doom for Legend - so Heat). </p><p></p><p>1) The Company has undergone the play loop enough such that they are now at 7 Legend and 5 Doom. </p><p></p><p>2) They're "stuck." They can't gain more Legend because of the Legend - Doom "traffic jam." </p><p></p><p>3) The only way they can increase Legend, and therefore Tier up, is to remove the Doom.</p><p></p><p>4) However, the're only Tier 2. The odds that they could handle either a Magnitude 5 Event or a Tier 5 Faction/Front (Legend on the guage/meter = the Magnitude/Tier of the threat) is extraordinarily remote. </p><p></p><p>5) Therefore, they're going to elect to go on a Doom Adventure against a Magnitude/Tier 3 Threat and then a 2nd one after that (in the next play loop) against a Magnitude/Tier 2 Threat. </p><p></p><p>6) Doom Adventures would be against their selected opposition that they selected at the beginning of play (see the first page).</p><p></p><p>7) Payoff in Doom Adventures would sub Coin for subtracting Doom (everything else would stay the same in Payoff).</p><p></p><p></p><p>Make sense?</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8257800, member: 6696971"] I'm not married to any of Folklore, Legend, or Doom. In the iteration being imagined above, the loop would be like this (for this instance, let's sub Legend for Folklore - so Rep - and sub Doom for Legend - so Heat). 1) The Company has undergone the play loop enough such that they are now at 7 Legend and 5 Doom. 2) They're "stuck." They can't gain more Legend because of the Legend - Doom "traffic jam." 3) The only way they can increase Legend, and therefore Tier up, is to remove the Doom. 4) However, the're only Tier 2. The odds that they could handle either a Magnitude 5 Event or a Tier 5 Faction/Front (Legend on the guage/meter = the Magnitude/Tier of the threat) is extraordinarily remote. 5) Therefore, they're going to elect to go on a Doom Adventure against a Magnitude/Tier 3 Threat and then a 2nd one after that (in the next play loop) against a Magnitude/Tier 2 Threat. 6) Doom Adventures would be against their selected opposition that they selected at the beginning of play (see the first page). 7) Payoff in Doom Adventures would sub Coin for subtracting Doom (everything else would stay the same in Payoff). Make sense? [/QUOTE]
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