Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Dungeon World Meets Blades in the Dark
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 8260613" data-attributes="member: 6696971"><p>Alright.</p><p></p><p>GM: You're cornered by 3 Orcs. These guys are physically tough (Toughs in this game or Thugs in Blades) with a Special Armor box against physical attacks.</p><p></p><p>Wizard: Their armor and toughness won't do jack against fire. I’m going to cast my Burning Hands Spell. It has Scale 1 so it should get all 3 of them. I want to burn these guys to a crisp. If I push to Great Effect, that means all 3 are toast on a 6, right?</p><p></p><p>GM: That's right. This will be Desperate Position though. This is an extremely dangerous situation you're in.</p><p></p><p>Rogue: We need those 3 Orcs dead. I'm Flashing Back to a few minutes ago. This is a power play we've pulled off plenty of times. I nodded to the wizard and subtly kicked over one of the kegs so the floor around the Orcs is covered in spirits. The Wizard has carefully led these Orcs right into our trap. </p><p></p><p>I eat 1 Stress and the Wizard gets Great Effect?</p><p></p><p>GM: Awesome. Sounds great.</p><p></p><p>Wizard: Alright, I’ve got 4 Stress and I've used 1 of my Special Armor boxes so I have one free. Do I Push for that extra dice and to resist Volatile? Do I spend that remaining Special Armor? Do I just not push and resist because I'm casting Burning Hands through my Staff (that will give me 4d on the Resistance Roll). Hmmmm...You know what. I need these guys dead. I want that extra dice. +1 Stress to Push for 1d and remove Volatile. Marking 1 xp under Spirit for Desperate Position.</p><p></p><p>4, 3, 4</p><p></p><p>GM: Alright...reduced effect. 2 of them are fricasseed and down for the count. The last one is scorched horribly (2 harm), on fire and screaming wildly, flaying his arms blindly as they stagger toward you for an infernal hug! You're going to have to do something about this right now!</p><p></p><p>Rogue: I was just on the bar so I'm right nearby. After I stabbed that orc, kicked him in the face and flipped over him, I'm clean of bad guys. I set the Wizard up so I knew this whole thing was going down. Do I have time to launch a handful of throwing knives from my bandolier and finish that orc off before the fiery embrace with my Wizard friend?!</p><p></p><p>GM: You're easily in Near range but its going to be tight because this is all happening lightning fast and your tangle with the orc was finishing at the same time. After your front flip, you rise from your crouch and your window is tiny to make this happen! Desperate/Standard.</p><p></p><p>[HR][/HR]</p><p></p><p>That is pretty much how I see this going down in play.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8260613, member: 6696971"] Alright. GM: You're cornered by 3 Orcs. These guys are physically tough (Toughs in this game or Thugs in Blades) with a Special Armor box against physical attacks. Wizard: Their armor and toughness won't do jack against fire. I’m going to cast my Burning Hands Spell. It has Scale 1 so it should get all 3 of them. I want to burn these guys to a crisp. If I push to Great Effect, that means all 3 are toast on a 6, right? GM: That's right. This will be Desperate Position though. This is an extremely dangerous situation you're in. Rogue: We need those 3 Orcs dead. I'm Flashing Back to a few minutes ago. This is a power play we've pulled off plenty of times. I nodded to the wizard and subtly kicked over one of the kegs so the floor around the Orcs is covered in spirits. The Wizard has carefully led these Orcs right into our trap. I eat 1 Stress and the Wizard gets Great Effect? GM: Awesome. Sounds great. Wizard: Alright, I’ve got 4 Stress and I've used 1 of my Special Armor boxes so I have one free. Do I Push for that extra dice and to resist Volatile? Do I spend that remaining Special Armor? Do I just not push and resist because I'm casting Burning Hands through my Staff (that will give me 4d on the Resistance Roll). Hmmmm...You know what. I need these guys dead. I want that extra dice. +1 Stress to Push for 1d and remove Volatile. Marking 1 xp under Spirit for Desperate Position. 4, 3, 4 GM: Alright...reduced effect. 2 of them are fricasseed and down for the count. The last one is scorched horribly (2 harm), on fire and screaming wildly, flaying his arms blindly as they stagger toward you for an infernal hug! You're going to have to do something about this right now! Rogue: I was just on the bar so I'm right nearby. After I stabbed that orc, kicked him in the face and flipped over him, I'm clean of bad guys. I set the Wizard up so I knew this whole thing was going down. Do I have time to launch a handful of throwing knives from my bandolier and finish that orc off before the fiery embrace with my Wizard friend?! GM: You're easily in Near range but its going to be tight because this is all happening lightning fast and your tangle with the orc was finishing at the same time. After your front flip, you rise from your crouch and your window is tiny to make this happen! Desperate/Standard. [HR][/HR] That is pretty much how I see this going down in play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dungeon World Meets Blades in the Dark
Top