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<blockquote data-quote="JeffB" data-source="post: 7904600" data-attributes="member: 518"><p>Since the fighters can pretty much ignore most damage- stop dealing damage. Look at my example above when the fighter got success with a cost. Do something that puts them- or someone else in danger. Mess with their resources, utilize the terrain to cause an issue. Use Monsters with abilities that Strength can't help- mind Flayers, Magic Users, Medusa, etc.</p><p></p><p>If you want to throw them up against hack and slash opponents like an an Ettin- on a 7-9 let them do their damage and then have the monster grab the NPC /another character and walk over to throw them off the cliff or another character, or throw's the Fighter into a wall and now they have a debility from a concussion. Or have the Ettin pick the PC up and start pulling him apart like a wishbone- No fighter is as strong as an ettin-- now the Fighter has to talk his way out of it with one of the Ettin's heads.</p><p></p><p>On the rock slide, the move should be harder...maybe he doesn't get hurt but the rocks bury someone or something important. Or give him a tough choice, he can take the damage with no armor to help by using his body, or the slide gets worse. Maybe he doesnt take damage but got hit on the head and takes a debility for being stunned</p><p></p><p>EDIT- Dealing damage is something as a GM I stopped almost immediately as my go-to response.</p><p></p><p>If you have not, please read that DW Guide I linked to. It's enlightening and IMO required reading.</p></blockquote><p></p>
[QUOTE="JeffB, post: 7904600, member: 518"] Since the fighters can pretty much ignore most damage- stop dealing damage. Look at my example above when the fighter got success with a cost. Do something that puts them- or someone else in danger. Mess with their resources, utilize the terrain to cause an issue. Use Monsters with abilities that Strength can't help- mind Flayers, Magic Users, Medusa, etc. If you want to throw them up against hack and slash opponents like an an Ettin- on a 7-9 let them do their damage and then have the monster grab the NPC /another character and walk over to throw them off the cliff or another character, or throw's the Fighter into a wall and now they have a debility from a concussion. Or have the Ettin pick the PC up and start pulling him apart like a wishbone- No fighter is as strong as an ettin-- now the Fighter has to talk his way out of it with one of the Ettin's heads. On the rock slide, the move should be harder...maybe he doesn't get hurt but the rocks bury someone or something important. Or give him a tough choice, he can take the damage with no armor to help by using his body, or the slide gets worse. Maybe he doesnt take damage but got hit on the head and takes a debility for being stunned EDIT- Dealing damage is something as a GM I stopped almost immediately as my go-to response. If you have not, please read that DW Guide I linked to. It's enlightening and IMO required reading. [/QUOTE]
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