Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Dungeon World
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 7905155" data-attributes="member: 16814"><p>[USER=518]@JeffB[/USER] already did a good job on this, so I'll add my thoughts to that.</p><p></p><p>It absolutely is established in the fiction, because that's how DW works -- there's no 'flavor' descriptions to layer onto the mechanical status updates the fiction produces, there's just the fiction that results.</p><p></p><p></p><p>I don't recall fire damage forcing saves outright, but a failed saving throw could. No saving throw, no item saves. Or maybe that's 2e? </p><p></p><p>Anyway, sure, there's plenty of opportunity for the PC's cloak to burn up, if they fail to address being on fire (meaning the DM makes a hard move on them) or they fail in whatever they attempt to do to deal with being on fire, prompting a hard move from the DM. Lots of other ways this could go, JeffB had a different path, just as valid. You establish the fiction, the player engages the fiction, and you see what happens.</p><p></p><p>It means that there's a hell hound holding onto your arm. There's no mechanical tag for this -- there doesn't need to be. It's the current state of the fiction, what are you (the player) going to do about it? As for it being 'removed', that's going to depend on what the player does and how that check works out.</p><p></p><p>No and no. It means <em>you are on fire</em>. If you, personally, in real life, were on fire, what would happen if you didn't do anything about it (or even did)? That's what's on the table in DW, now. Your character is on fire, what are you gonna do about that? The consequences can be quite dire. It's should absolutely not be repeat d3's of damage, though. That's not even remotely interesting.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7905155, member: 16814"] [USER=518]@JeffB[/USER] already did a good job on this, so I'll add my thoughts to that. It absolutely is established in the fiction, because that's how DW works -- there's no 'flavor' descriptions to layer onto the mechanical status updates the fiction produces, there's just the fiction that results. I don't recall fire damage forcing saves outright, but a failed saving throw could. No saving throw, no item saves. Or maybe that's 2e? Anyway, sure, there's plenty of opportunity for the PC's cloak to burn up, if they fail to address being on fire (meaning the DM makes a hard move on them) or they fail in whatever they attempt to do to deal with being on fire, prompting a hard move from the DM. Lots of other ways this could go, JeffB had a different path, just as valid. You establish the fiction, the player engages the fiction, and you see what happens. It means that there's a hell hound holding onto your arm. There's no mechanical tag for this -- there doesn't need to be. It's the current state of the fiction, what are you (the player) going to do about it? As for it being 'removed', that's going to depend on what the player does and how that check works out. No and no. It means [I]you are on fire[/I]. If you, personally, in real life, were on fire, what would happen if you didn't do anything about it (or even did)? That's what's on the table in DW, now. Your character is on fire, what are you gonna do about that? The consequences can be quite dire. It's should absolutely not be repeat d3's of damage, though. That's not even remotely interesting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dungeon World
Top