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<blockquote data-quote="Nebulous" data-source="post: 7907458" data-attributes="member: 31465"><p>Servants of the Cinder Queen has 23 pages of content. From the introduction it states:</p><p></p><p>Introduction</p><p>---------------------------------------------------------------</p><p>This adventure is intended for use with the Dungeon World rules, and as such is structured differently than a traditional RPG adventure. Servants of the Cinder Queen is a self-contained, but includes an Adventure Front and Grim Portents (pp 2-3) which you may see fit to use as a component in any campaign that extends beyond the adventure.</p><p></p><p>While the adventure is divided into multiple “Areas” as might be expected of a traditional RPG module, for the most part these areas are not fully fleshed out with detailed maps and descriptions. Instead, the contents of each Area are suggested by the following elements:</p><p></p><p>- Connections note what other Areas</p><p>may be reached from the Area in</p><p>question. It’s up to the GM and</p><p>players to fill in the details of how</p><p>they get from place to place, and</p><p>what they discover along the way.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 7907458, member: 31465"] Servants of the Cinder Queen has 23 pages of content. From the introduction it states: Introduction --------------------------------------------------------------- This adventure is intended for use with the Dungeon World rules, and as such is structured differently than a traditional RPG adventure. Servants of the Cinder Queen is a self-contained, but includes an Adventure Front and Grim Portents (pp 2-3) which you may see fit to use as a component in any campaign that extends beyond the adventure. While the adventure is divided into multiple “Areas” as might be expected of a traditional RPG module, for the most part these areas are not fully fleshed out with detailed maps and descriptions. Instead, the contents of each Area are suggested by the following elements: - Connections note what other Areas may be reached from the Area in question. It’s up to the GM and players to fill in the details of how they get from place to place, and what they discover along the way. [/QUOTE]
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