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<blockquote data-quote="Manbearcat" data-source="post: 7916898" data-attributes="member: 6696971"><p>Alright, lets dig back in. Going to, again, segment this to focus on each interval.</p><p></p><p></p><p></p><p>Just curious about your thinking and your framing:</p><p></p><p>1) I like the first option. What did you have in mind in terms if the ramifications on the fiction/potential action declarations for the players? It would take them awhile to traverse the climb and that would likely mean that they would be mid-climb when the Orcs arrived? Take -1 forward? They would have to find another way to get out (eg Defy Danger Str was no longer on the table)?</p><p></p><p>2) What were the implications on the fiction of their actual choice; the Orcs knowing their precise position? Do you think the players understood the implications?</p><p></p><p></p><p></p><p>So I'm envisioning the battlefield as a mining pit that features the following (you could call these <em>Scene Tags</em> - complications that can be used as framing or complications):</p><p></p><ul> <li data-xf-list-type="ul">Uneven ground</li> <li data-xf-list-type="ul">Haphazard piles of ore</li> <li data-xf-list-type="ul">Cleft floors and walls with fissures</li> <li data-xf-list-type="ul">Rotten, failing ladders to above</li> <li data-xf-list-type="ul">Rickety rope ladder spans a bisecting chasm</li> <li data-xf-list-type="ul">Winch, pulley, and hook hold a load of sacked ore precariously above</li> <li data-xf-list-type="ul">Stalagmites dripping mineral pools slick with sweat, blood, and dead rats</li> </ul><p></p><p>That sort of stuff.</p><p></p><p>Two Orc Slavers with Whips. VERY good choice! <em>Reach </em>+ <em>Forceful </em>Tags. That is thematic and mechanically compelling.</p><p></p><p>Berserker with a jagged blade. <em>Messy </em>tag I assume? What did you go with in terms of its range? <em>Close </em>or <em>Reach (</em>a Greatsword with violent, sudden rushes should be reach)? </p><p></p><p>So the Fighter wanted to Defend the Cleric from the Berserker's assault, but you forced a DD due to the Reach tag (as you should). Its unclear if you went with a choice for the player or you just put a complication on them; in this case <em>Forceful </em>tag (they're grappled).</p><p></p><p>A hard choice here may have been something like: "as you see the whip coming to ensnare your weapon arm, you can choose to let it be slapped out of your hand away from you and evade (thus disarming yourself), or you can get entangled in its constrictor-like grip." Alternatively, "the peel of the whip cracks like thunder...the goblin has amateurishly split the sack of ore hanging above the battlefield. Its going to come down on you and the Cleric and the rushing Berserker. You can shove the Cleric free of the falling debris field, but you and the Berserker are going to be buried waist deep (1d4 damage and Forceful tag)...or you can escape yourself (in which case, the Cleric would need to Defy Danger)."</p><p></p><p>So if that Defy Danger (whip) failed, then the Cleric is left on his own for a moment against the Berserker while the Fighter brute forced himself free. I don't see where you resolved that fiction with the Cleric vs the Berserker's assault? That is really what the complication is for that group; the Fighter can't defend the Cleric against the Berserker's assault.</p><p></p><p>Did the Fighter get a 10+ on their Hack and Slash after they succeeded on the DD Str at 10+? If they didn't, a 7-9 complication would mean damage and Forceful tag (maybe they kill the Slaver, but they might be tripped and sent sprawling into a terrain hazard like cleft stone or one of those diseased pools)?</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7916898, member: 6696971"] Alright, lets dig back in. Going to, again, segment this to focus on each interval. Just curious about your thinking and your framing: 1) I like the first option. What did you have in mind in terms if the ramifications on the fiction/potential action declarations for the players? It would take them awhile to traverse the climb and that would likely mean that they would be mid-climb when the Orcs arrived? Take -1 forward? They would have to find another way to get out (eg Defy Danger Str was no longer on the table)? 2) What were the implications on the fiction of their actual choice; the Orcs knowing their precise position? Do you think the players understood the implications? So I'm envisioning the battlefield as a mining pit that features the following (you could call these [I]Scene Tags[/I] - complications that can be used as framing or complications): [LIST] [*]Uneven ground [*]Haphazard piles of ore [*]Cleft floors and walls with fissures [*]Rotten, failing ladders to above [*]Rickety rope ladder spans a bisecting chasm [*]Winch, pulley, and hook hold a load of sacked ore precariously above [*]Stalagmites dripping mineral pools slick with sweat, blood, and dead rats [/LIST] That sort of stuff. Two Orc Slavers with Whips. VERY good choice! [I]Reach [/I]+ [I]Forceful [/I]Tags. That is thematic and mechanically compelling. Berserker with a jagged blade. [I]Messy [/I]tag I assume? What did you go with in terms of its range? [I]Close [/I]or [I]Reach ([/I]a Greatsword with violent, sudden rushes should be reach)? So the Fighter wanted to Defend the Cleric from the Berserker's assault, but you forced a DD due to the Reach tag (as you should). Its unclear if you went with a choice for the player or you just put a complication on them; in this case [I]Forceful [/I]tag (they're grappled). A hard choice here may have been something like: "as you see the whip coming to ensnare your weapon arm, you can choose to let it be slapped out of your hand away from you and evade (thus disarming yourself), or you can get entangled in its constrictor-like grip." Alternatively, "the peel of the whip cracks like thunder...the goblin has amateurishly split the sack of ore hanging above the battlefield. Its going to come down on you and the Cleric and the rushing Berserker. You can shove the Cleric free of the falling debris field, but you and the Berserker are going to be buried waist deep (1d4 damage and Forceful tag)...or you can escape yourself (in which case, the Cleric would need to Defy Danger)." So if that Defy Danger (whip) failed, then the Cleric is left on his own for a moment against the Berserker while the Fighter brute forced himself free. I don't see where you resolved that fiction with the Cleric vs the Berserker's assault? That is really what the complication is for that group; the Fighter can't defend the Cleric against the Berserker's assault. Did the Fighter get a 10+ on their Hack and Slash after they succeeded on the DD Str at 10+? If they didn't, a 7-9 complication would mean damage and Forceful tag (maybe they kill the Slaver, but they might be tripped and sent sprawling into a terrain hazard like cleft stone or one of those diseased pools)? [/QUOTE]
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