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Dungeoncraft - 4th edition style
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<blockquote data-quote="Scrollreader" data-source="post: 4112327" data-attributes="member: 62761"><p>Just an aside, and then I'll get back to the main topic of this thread. I highly, highly recommend Hollowfaust if you're interested in making necromancy a bigger part of your game. I don't think it was ever updated to 3.5, and as such, it might be hard to find a copy, but It's worth it. The crunch is unimpressive, and not terribly well edited. The /fluffl/ however, is remarkable. It's an awesome book for necromancy of all kinds, influencing everything from my scary bard (fear effects stack!) performance artist, how I view the Skullstone Archipeligo in Exalted, and much more. It assumes, for the purposes of the book, that Necromancy isn't, necessarily [Evil] by it's very nature, so it may take a bit of tweaking to make it fit with your gameworld (Something as simple as making hollowfaust LE, instead of LN, or something like playing a bit faster and looser with the alignment of spells) Apparently, this will be less of an issue in 4e, anyway.</p><p></p><p>I wasn't terribly impressed with the Scarred lands setting book, but this book in particular is awesome, and a few of the other more specific setting books (For other major cities in the setting) are well thought out examples of cities built on the ruins of older cities. You might be able to grab them cheap, considering that they're 3.0 books, but even if not, they're worth it.</p></blockquote><p></p>
[QUOTE="Scrollreader, post: 4112327, member: 62761"] Just an aside, and then I'll get back to the main topic of this thread. I highly, highly recommend Hollowfaust if you're interested in making necromancy a bigger part of your game. I don't think it was ever updated to 3.5, and as such, it might be hard to find a copy, but It's worth it. The crunch is unimpressive, and not terribly well edited. The /fluffl/ however, is remarkable. It's an awesome book for necromancy of all kinds, influencing everything from my scary bard (fear effects stack!) performance artist, how I view the Skullstone Archipeligo in Exalted, and much more. It assumes, for the purposes of the book, that Necromancy isn't, necessarily [Evil] by it's very nature, so it may take a bit of tweaking to make it fit with your gameworld (Something as simple as making hollowfaust LE, instead of LN, or something like playing a bit faster and looser with the alignment of spells) Apparently, this will be less of an issue in 4e, anyway. I wasn't terribly impressed with the Scarred lands setting book, but this book in particular is awesome, and a few of the other more specific setting books (For other major cities in the setting) are well thought out examples of cities built on the ruins of older cities. You might be able to grab them cheap, considering that they're 3.0 books, but even if not, they're worth it. [/QUOTE]
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