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Dungeoncraft - 4th edition style
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<blockquote data-quote="Delgar" data-source="post: 4113887" data-attributes="member: 3195"><p>Ah okay I think you misunderstand what I'm doing here and that's okay because I'm open to all sorts of advice.</p><p></p><p>What I'm doing right now is just laying down the bare bones framework for my game to begin. I plan on most definately having the players give me hooks to work with as well. I can even work there hooks into stuff I've already created and probably will. </p><p></p><p>But what I'm doing here is following Ray Winninger's advice on how to come up with a game world for my players to adventure in. Once I'm done designing the bare bones, I'll have several secrets that can be unfolded through their adventures, in addition I'll have enough information to give them a handout that describes the type of world they're living in. That way they have some information to come up with a reasonable begining.</p><p></p><p>But yes hopefully the players will give me all sorts of juicy hooks that I can scre...err use agains...hmm that will give me more ideas. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Delgar, post: 4113887, member: 3195"] Ah okay I think you misunderstand what I'm doing here and that's okay because I'm open to all sorts of advice. What I'm doing right now is just laying down the bare bones framework for my game to begin. I plan on most definately having the players give me hooks to work with as well. I can even work there hooks into stuff I've already created and probably will. But what I'm doing here is following Ray Winninger's advice on how to come up with a game world for my players to adventure in. Once I'm done designing the bare bones, I'll have several secrets that can be unfolded through their adventures, in addition I'll have enough information to give them a handout that describes the type of world they're living in. That way they have some information to come up with a reasonable begining. But yes hopefully the players will give me all sorts of juicy hooks that I can scre...err use agains...hmm that will give me more ideas. :) [/QUOTE]
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