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Dungeoncraft Interview with Mike Mearls
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<blockquote data-quote="mamba" data-source="post: 9592271" data-attributes="member: 7034611"><p>I understand the rationale, I just think space saving does not trump usability, and there probably is a decent shorthand they can use. There also still is so much overly verbose redundant text in stat blocks that I am not even sure it would not be about on par and a lot more usable if they tried that.</p><p></p><p>Do we really need the first entry in each Legendary action block tell us how they work rather than just giving us the number the monster has?</p><p></p><p>And ‘using the same spellcasting ability as Spellcasting’ must be the least helpful and considerably too long way to say INT or WIS…</p><p></p><p></p><p>the 2024 Archmage does not list Time Stop?</p></blockquote><p></p>
[QUOTE="mamba, post: 9592271, member: 7034611"] I understand the rationale, I just think space saving does not trump usability, and there probably is a decent shorthand they can use. There also still is so much overly verbose redundant text in stat blocks that I am not even sure it would not be about on par and a lot more usable if they tried that. Do we really need the first entry in each Legendary action block tell us how they work rather than just giving us the number the monster has? And ‘using the same spellcasting ability as Spellcasting’ must be the least helpful and considerably too long way to say INT or WIS… the 2024 Archmage does not list Time Stop? [/QUOTE]
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