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<blockquote data-quote="DungeonFog" data-source="post: 7461943" data-attributes="member: 6875872"><p><span style="font-size: 15px">New Update Released: Repaint Rooms & Group Rooms</span></p><p></p><p>With this update we are releasing two new features that will help a lot to improve your map making and will finish our work on the advanced room handling work package:</p><p></p><p><strong>New Tool: Repaint rooms</strong></p><p>Creating a map is often a fluid process where you don't want to interrupt your current workflow with changing room textures or wall settings for every room you draw.</p><p></p><p>Therefore we have added a tool that allows you to quickly "repaint" your rooms with a few clicks. I think this will help a lot, since you can now focus on mapping out all rooms in one flow and change their appearance afterwards with a lot less effort than before.</p><p></p><p><strong>New Feature: Group Rooms</strong></p><p>With this update we have:</p><p></p><p>- Introduced the possibility to group rooms.</p><p>- We have also shifted the layers & levels panel to the right, so that you have more space.</p><p>- We have added a way to directly edit object names in the layers panel</p><p>- Layers now keep their position/status to reduce the amount of clicks while editing several rooms at once.</p><p></p><p>Creating room-groups will help a lot to keep your layers organized, and will help you to create constructs that consist of more than one room (like houses, or dungeon sections). </p><p></p><p><strong>This also comes with a pretty cool new feature for your GM-Notes:</strong></p><p></p><p>Groups can have their own description and are now displayed as one image in your notes. All rooms are then listed as a collection of tables below. This not only reduces your effort on creating notes, but also gives you a pretty neat visual for your notes!</p><p></p><p>You can check out the update-demo video here: <a href="https://youtu.be/LOS2LNQQefA" target="_blank">https://youtu.be/LOS2LNQQefA</a></p></blockquote><p></p>
[QUOTE="DungeonFog, post: 7461943, member: 6875872"] [SIZE=4]New Update Released: Repaint Rooms & Group Rooms[/SIZE] With this update we are releasing two new features that will help a lot to improve your map making and will finish our work on the advanced room handling work package: [B]New Tool: Repaint rooms[/B] Creating a map is often a fluid process where you don't want to interrupt your current workflow with changing room textures or wall settings for every room you draw. Therefore we have added a tool that allows you to quickly "repaint" your rooms with a few clicks. I think this will help a lot, since you can now focus on mapping out all rooms in one flow and change their appearance afterwards with a lot less effort than before. [B]New Feature: Group Rooms[/B] With this update we have: - Introduced the possibility to group rooms. - We have also shifted the layers & levels panel to the right, so that you have more space. - We have added a way to directly edit object names in the layers panel - Layers now keep their position/status to reduce the amount of clicks while editing several rooms at once. Creating room-groups will help a lot to keep your layers organized, and will help you to create constructs that consist of more than one room (like houses, or dungeon sections). [B]This also comes with a pretty cool new feature for your GM-Notes:[/B] Groups can have their own description and are now displayed as one image in your notes. All rooms are then listed as a collection of tables below. This not only reduces your effort on creating notes, but also gives you a pretty neat visual for your notes! You can check out the update-demo video here: [url]https://youtu.be/LOS2LNQQefA[/url] [/QUOTE]
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