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Dungeonographer (Map-making Software; Free Version) Enters Open Beta
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<blockquote data-quote="InkwellIdeas" data-source="post: 5314683" data-attributes="member: 26988"><p>I’m pleased to announce the beginning of an open beta of Dungeonographer, a map-making program. The free version is on the Dungeonographer website which is linked below. Here are a few of the key features:</p><ul> <li data-xf-list-type="ul">Multi-platform</li> <li data-xf-list-type="ul"><strong>You draw your map once, but you can view it as a classic line art map with simple symbols or as a battlemat with semi-realistic icons.</strong></li> <li data-xf-list-type="ul">The semi-realistic icons look nice when the map squares are scaled to 1″ battlemat size and printed (see the example to the right.)</li> <li data-xf-list-type="ul"><strong>Easily print battlemats for each encounter area: </strong>You can print the whole map or any portion of the map. If your map is larger than one page, it automatically spans pages as needed based on your paper size.</li> <li data-xf-list-type="ul">Use the notes tool to describe areas. The first word of the note title is added to the map. (For example “1a” will be added to the map if the title is “1a Entrance.”)</li> <li data-xf-list-type="ul">Circles/Ovals and Irregular shaped rooms are easy to draw with the “Shapes” tools.</li> <li data-xf-list-type="ul">You can export your map and notes as a “1 Page Dungeon” webpage.</li> <li data-xf-list-type="ul">The product has over 50 built-in graphic files in both semi-realistic/battlemat and classic/line art styles.</li> <li data-xf-list-type="ul">Although placement of lines and some objects is square-based, you can switch the square grid overlay to a hex overlay. (Or even turn it off.)</li> </ul><p> </p><p>People who have used Hexographer before will find the interface very familiar. But one of Hexographer’s major advantages is ease-of-use, so in a similar way Dungeonographer should be just as easy. However, text instructions, a 60 Second Tutorial in the form of an animated image, and a tutorial video are on the Dungeonographer site. </p><p></p><p>(Bear in mind since the product is still beta a few things may be a bit incomplete.)</p><p></p><p>Here’s the link to the main page: <a href="http://www.dungeonographer.com/" target="_blank">Dungeonographer</a></p><p></p><p>Because there is a free version that is almost exactly the same product, you can try it extensively. (The only differences are: the pro version runs off-line; the free version has a limit to the number of custom map objects/floor tiles you may add; and the pro version lets you add new rows and columns of tiles to your map.)</p><p></p><p>The attachments below show:</p><ul> <li data-xf-list-type="ul">The two versions of one map.</li> <li data-xf-list-type="ul">A very small portion of a battlemat designed to print at 300dpi.</li> </ul></blockquote><p></p>
[QUOTE="InkwellIdeas, post: 5314683, member: 26988"] I’m pleased to announce the beginning of an open beta of Dungeonographer, a map-making program. The free version is on the Dungeonographer website which is linked below. Here are a few of the key features: [LIST] [*]Multi-platform [*][B]You draw your map once, but you can view it as a classic line art map with simple symbols or as a battlemat with semi-realistic icons.[/B] [*]The semi-realistic icons look nice when the map squares are scaled to 1″ battlemat size and printed (see the example to the right.) [*][B]Easily print battlemats for each encounter area: [/B]You can print the whole map or any portion of the map. If your map is larger than one page, it automatically spans pages as needed based on your paper size. [*]Use the notes tool to describe areas. The first word of the note title is added to the map. (For example “1a” will be added to the map if the title is “1a Entrance.”) [*]Circles/Ovals and Irregular shaped rooms are easy to draw with the “Shapes” tools. [*]You can export your map and notes as a “1 Page Dungeon” webpage. [*]The product has over 50 built-in graphic files in both semi-realistic/battlemat and classic/line art styles. [*]Although placement of lines and some objects is square-based, you can switch the square grid overlay to a hex overlay. (Or even turn it off.) [/LIST] People who have used Hexographer before will find the interface very familiar. But one of Hexographer’s major advantages is ease-of-use, so in a similar way Dungeonographer should be just as easy. However, text instructions, a 60 Second Tutorial in the form of an animated image, and a tutorial video are on the Dungeonographer site. (Bear in mind since the product is still beta a few things may be a bit incomplete.) Here’s the link to the main page: [url=http://www.dungeonographer.com/]Dungeonographer[/url] Because there is a free version that is almost exactly the same product, you can try it extensively. (The only differences are: the pro version runs off-line; the free version has a limit to the number of custom map objects/floor tiles you may add; and the pro version lets you add new rows and columns of tiles to your map.) The attachments below show: [LIST] [*]The two versions of one map. [*]A very small portion of a battlemat designed to print at 300dpi. [/LIST] [/QUOTE]
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