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Dungeons and Dragons (5th Edition) Class Tier List – 2019
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<blockquote data-quote="Blue" data-source="post: 7825219" data-attributes="member: 20564"><p>That particular ability (Mantle of Inspiration) isn't one that you use ahead of time, it's on the bard's turn and they use a bonus action, and up to CHR people (which can include you) get tHP plus can use their reaction to move without triggering OAs. So the only luck was that my good DEX bard beat the dragon on initiative. Which was luck, a bad roll and I wouldn't have been able to do that.</p><p></p><p>Lore bards are even moreso - their subclass bardic inspiration they get to use as a reaction to reduce an attack roll, an ability check, or damage from a foe. No need to give out anything ahead of time. The ability check is rare but surprisingly useful, especially when you make them fall while climbing or mess up a grapple check. Not as good in situations where the bard doing it is obvious though like a social situation.</p><p></p><p></p><p></p><p>That could be related. My current bard was was created with point buy and as a lightfoot halfling for +2 DEX and +1 CHR I started with a 16 CHR (15+1) and DEX (14+2). Would have been the same with standard array. At 4th I went to 18 CHR, and then at 5th bard's Font of Inspiration returns them at short rests instead of long, so I have 4 per short rest. I could have raised it to 20 at 8th but I went for a feat instead. Still, 4 per rest gives me plenty to toss out. I roughly spend one on someone making a challenging skill, one Mantle of Inspiration per combat, and one for an opportunity use or if it's more encounter before we get a short rest.</p><p></p><p>Also, when you first get it it's just a d6. So a d6 two or three times per day isn't very interesting. It's not until 5th and a higher CHR that it really shines.</p></blockquote><p></p>
[QUOTE="Blue, post: 7825219, member: 20564"] That particular ability (Mantle of Inspiration) isn't one that you use ahead of time, it's on the bard's turn and they use a bonus action, and up to CHR people (which can include you) get tHP plus can use their reaction to move without triggering OAs. So the only luck was that my good DEX bard beat the dragon on initiative. Which was luck, a bad roll and I wouldn't have been able to do that. Lore bards are even moreso - their subclass bardic inspiration they get to use as a reaction to reduce an attack roll, an ability check, or damage from a foe. No need to give out anything ahead of time. The ability check is rare but surprisingly useful, especially when you make them fall while climbing or mess up a grapple check. Not as good in situations where the bard doing it is obvious though like a social situation. That could be related. My current bard was was created with point buy and as a lightfoot halfling for +2 DEX and +1 CHR I started with a 16 CHR (15+1) and DEX (14+2). Would have been the same with standard array. At 4th I went to 18 CHR, and then at 5th bard's Font of Inspiration returns them at short rests instead of long, so I have 4 per short rest. I could have raised it to 20 at 8th but I went for a feat instead. Still, 4 per rest gives me plenty to toss out. I roughly spend one on someone making a challenging skill, one Mantle of Inspiration per combat, and one for an opportunity use or if it's more encounter before we get a short rest. Also, when you first get it it's just a d6. So a d6 two or three times per day isn't very interesting. It's not until 5th and a higher CHR that it really shines. [/QUOTE]
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