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Dungeons and Dragons (5th Edition) Class Tier List – 2019
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<blockquote data-quote="Tony Vargas" data-source="post: 7825880" data-attributes="member: 996"><p>Different problems, combat or otherwise, yes. The first two 3.5 Tiers prettymuch were by casting method: higher day-to-day versatility of prepped casting edging out the higher round-to-round versatility of spontaneous. Third Tier was, IMHO, more where class designs should have been aimed: good versatility, but not always dominant - a party of different Tier 3 classes could potentially all participate meaningfully, most of the time, not just swing a spotlight around. Tier 4 were too-narrow(suitable for spotlight-balance), but not deficient, 5 deficient, and 6 reserved for mechanically-borked class designs - again, to simplify.</p><p></p><p>The OP's look nothing like that, rather they read like a newb's guide to picking a fun first class while they learn the game - and an over-enthusiastic one, at that.</p><p></p><p>Since 5e neo-Vancian <em>combines</em> The versatility of prepped & spontaneous casting, it virtually re-defines Tier 1, while leaving it to the same classic classes. Tier 2 obviously belongs to the remaining (spontaneous or 'known') full casters. Tier 3 to fractional casters. And, unless you count unfortunate non-casting sub-classes, thats about it.</p><p><em>Relative to 3.5</em> a rising tide that's floated all boats - and miraculously raised some sunken ones, too.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7825880, member: 996"] Different problems, combat or otherwise, yes. The first two 3.5 Tiers prettymuch were by casting method: higher day-to-day versatility of prepped casting edging out the higher round-to-round versatility of spontaneous. Third Tier was, IMHO, more where class designs should have been aimed: good versatility, but not always dominant - a party of different Tier 3 classes could potentially all participate meaningfully, most of the time, not just swing a spotlight around. Tier 4 were too-narrow(suitable for spotlight-balance), but not deficient, 5 deficient, and 6 reserved for mechanically-borked class designs - again, to simplify. The OP's look nothing like that, rather they read like a newb's guide to picking a fun first class while they learn the game - and an over-enthusiastic one, at that. Since 5e neo-Vancian [I]combines[/I] The versatility of prepped & spontaneous casting, it virtually re-defines Tier 1, while leaving it to the same classic classes. Tier 2 obviously belongs to the remaining (spontaneous or 'known') full casters. Tier 3 to fractional casters. And, unless you count unfortunate non-casting sub-classes, thats about it. [I]Relative to 3.5[/I] a rising tide that's floated all boats - and miraculously raised some sunken ones, too. [/QUOTE]
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