Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeons and Dragons at Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Melfast" data-source="post: 6315606" data-attributes="member: 17870"><p><strong>Origins - WOTC Presence Underwhelming and Disappointing</strong></p><p></p><p>To the earlier point on death bells in the Morningstar demo -- I played in the Morningstar demo, and ran a couple of 13th Age sessions just outside the ballroom where WOTC was running their demos and Morningstar was also being demo'd, and there were death bells a plenty when we played and I could hear them while I was running my games. They told you when you started not to get too attached to your character and that if you died you'd be able to roll up a new one in a trice and get back in the game (and the software did make it a quick process).</p><p></p><p>On to my major point -- WOTC's presence at Origins was a major disappointment and looked poorly put together to me. Compared to Gencon last year, they were nearly invisible. I did not see any posters or advertising in the building encouraging you to come try out the game. The area they were playing almost looked deserted, with none of the things you'd expect from a major game company bringing out their signature product. Unlike Gencon, there were no castle walls, no large creatures, no merchandise sale area, etc. Really underwhelming. I've been to Origins in years past, and their presence was much larger and more well put together.</p><p></p><p>Mearls and company gave two presentations on Saturday on 5e, and they were just in a corner of the anteroom outside a Ballroom with about 20 chairs set-up in front of a table in a corner. No DND flash or cool stuff to catch your eye and tell you what was going on. There was no big push to come hear them, etc. from what I could tell. I was running my games at the time they gave their presentations (though in the same area), so I could not attend. However, I could see them on the other side of the room. Again -- no big displays, advertising, etc. for what I would think would be a major push to excite people at the second largest gaming convention in the country. At Gencon last year, these kinds of seminars were hyped and very well attended.</p><p></p><p>Pathfinder had multiple ballrooms of packed players, signs, posters, etc. Shadowrun was everywhere, advertised all over the convention center, and very well attended. Multiple companies had pushes out for less known games. The gaming on demand room was busy. This tells me that while Origins may have a reputation as a board/tabletop/war gaming convention, there are a lot of RPG gamers there looking for games and DND could have had a huge presence. It seems like a major opportunity to engage with gamers and media, etc. and get us excited to play DND was lost.</p></blockquote><p></p>
[QUOTE="Melfast, post: 6315606, member: 17870"] [b]Origins - WOTC Presence Underwhelming and Disappointing[/b] To the earlier point on death bells in the Morningstar demo -- I played in the Morningstar demo, and ran a couple of 13th Age sessions just outside the ballroom where WOTC was running their demos and Morningstar was also being demo'd, and there were death bells a plenty when we played and I could hear them while I was running my games. They told you when you started not to get too attached to your character and that if you died you'd be able to roll up a new one in a trice and get back in the game (and the software did make it a quick process). On to my major point -- WOTC's presence at Origins was a major disappointment and looked poorly put together to me. Compared to Gencon last year, they were nearly invisible. I did not see any posters or advertising in the building encouraging you to come try out the game. The area they were playing almost looked deserted, with none of the things you'd expect from a major game company bringing out their signature product. Unlike Gencon, there were no castle walls, no large creatures, no merchandise sale area, etc. Really underwhelming. I've been to Origins in years past, and their presence was much larger and more well put together. Mearls and company gave two presentations on Saturday on 5e, and they were just in a corner of the anteroom outside a Ballroom with about 20 chairs set-up in front of a table in a corner. No DND flash or cool stuff to catch your eye and tell you what was going on. There was no big push to come hear them, etc. from what I could tell. I was running my games at the time they gave their presentations (though in the same area), so I could not attend. However, I could see them on the other side of the room. Again -- no big displays, advertising, etc. for what I would think would be a major push to excite people at the second largest gaming convention in the country. At Gencon last year, these kinds of seminars were hyped and very well attended. Pathfinder had multiple ballrooms of packed players, signs, posters, etc. Shadowrun was everywhere, advertised all over the convention center, and very well attended. Multiple companies had pushes out for less known games. The gaming on demand room was busy. This tells me that while Origins may have a reputation as a board/tabletop/war gaming convention, there are a lot of RPG gamers there looking for games and DND could have had a huge presence. It seems like a major opportunity to engage with gamers and media, etc. and get us excited to play DND was lost. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dungeons and Dragons at Origins
Top