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Dungeons and Dragons + D20 Modern + Arcana Unearthed Hybrid Game (Full)
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<blockquote data-quote="Jarval" data-source="post: 1167280" data-attributes="member: 421"><p>Surtsey Asbrand.</p><p><strong><u>Human Cleric (Fast Hero) 3</u></strong></p><p><strong>Hit Dice:</strong> 3d8+6 (27 hp)</p><p><strong>Initiative:</strong> +2 (Dex)</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>AC:</strong> 20 (+4 Class, +2 Dex, +4 Mithril Shirt)</p><p><strong>Attacks:</strong> +5 (+2 BAB, +3 Str) or +4 (+2 BAB, +2 Dex)</p><p><strong>Damage:</strong> +7 2d4+4 (with Masterwork Spiked Chain), +4 1d8 (with Masterwork Light Crossbow), +5 or +4 1d4+3 (with Dagger).</p><p><strong>Racial Features:</strong> Bonus Feats (2), Bonus Skill Points (3+Level), Adaptive Learning (Survival)</p><p><strong>Class Features:</strong> Domains: Fire and Storm, Electricity resistance 5, Turn Water Creatures or Rebuke Fire Creatures 3/day, Turn Undead 3/day.</p><p><strong>Talents:</strong> Evasion, Opportunist.</p><p><strong>Saves:</strong> +5 Fort, +3 Ref, +6 Will.</p><p><strong>Abilities:</strong> Str 16, Dex 14, Con 14, Int 10, Wis 16, Cha 10. </p><p><strong>Skills:</strong> Concentration +8 (6 ranks), Listen +3 (0 ranks), Spot +3 (0 ranks), Survival +9 (6 ranks), Treat Injury +9 (6 ranks).</p><p><strong>Feats:</strong> Power Attack, Combat Reflexes, Cleave, Exotic Weapon Proficiency (Spiked Chain), Weapon Focus (Spiked Chain).</p><p><strong>Spells:</strong> (4/3+1/2+1) 0 level: Cure Minor Wounds (x2), Light, Purify Food and Drink.</p><p>1st level: Burning Hands (Domain Spell), Command, Endure Elements, Magic Weapon.</p><p>2nd level: Align Weapon, Produce Flame (Domain Spell), Summon Monster II.</p><p><strong>Equipment:</strong> Masterwork Spiked Chain (325 gp, 10 lb), Masterwork Light Crossbow (335 gp, 6 lb), Daggers (2 gp, 1 lb), Silvered Dagger (22 gp, 1 lb), Cold Iron Dagger (4 gp, 1 lb), Mithral Shirt (1,100 gp, 10 lb), Silver Holy Symbol (25 gp, 1 lb), 20 Crossbow Bolts (2 gp, 2 lb), 10 Silvered Crossbow Bolts (22 gp, 1 lb), 10 Cold Iron Crossbow Bolts (2 gp, 1 lb), <em>Wand of Cure Light Wounds</em> (750 gp), Backpack (2 gp, 2 lb) <span style="color: yellowgreen">(Containing: Bedroll (1 sp, 5 lb), <em>Everburning Torch</em> (90 gp, 1 lb), <em>Feather token (tree)</em> (450 gp), Grappling Hook (1 gp, 4 lb), Handaxe (6 gp, 5 lb), Healer's Kit (50 gp, 1 lb), 2 <em>Potions of Cure Light Wounds</em> (100 gp), 7 Day's Trail Rations (4.5 gp, 7 lb), Silk Rope (50 foot) (10 gp, 5 lb), 4 <em>Scrolls of Cure Light Wounds</em> (100 gp), 2 <em>Scrolls of Sanctuary</em>, 2 Waterskins (one full) (2 gp, 4 lb),)</span>, Money pouch (43 pp, 12 gp, 10 sp). Total Weight Carried: 69 lb. Load: Light.</p><p></p><p></p><p>I was born on border of the human lands with the elven forests. As I grew up, I was tutored by scholars from both my own and the elven race. I learnt the ways of war from my human tutors, and the truth of nature and its cycles from the elves. As I matured, I found my faith in the church of Lord Ignan and Lady Articia, god of summer and goddess of winter. I am a servant of this cycle, and hold the balance of nature and the elements sacred.</p><p></p><p>The Tempest despoil our lands, break and pillage the surface of the world. All of our world rises and falls and rises again at Lord Ignan's and Lady Articia's will, but my god will not stand to see the cycle broken by these outsiders. The Tempest's vile forces annihilate our cities, towns and villages, smashing our armies as we try to stem their ill tide. Where we gather in numbers, they find us, so I have taken to the land, learning to survive on my own. I bring Lord Ignan's blessed fire to them, and perhaps I can balance the score a little back in our favour.</p></blockquote><p></p>
[QUOTE="Jarval, post: 1167280, member: 421"] Surtsey Asbrand. [b][u]Human Cleric (Fast Hero) 3[/u][/b] [b]Hit Dice:[/b] 3d8+6 (27 hp) [b]Initiative:[/b] +2 (Dex) [b]Speed:[/b] 30 ft. [b]AC:[/b] 20 (+4 Class, +2 Dex, +4 Mithril Shirt) [b]Attacks:[/b] +5 (+2 BAB, +3 Str) or +4 (+2 BAB, +2 Dex) [b]Damage:[/b] +7 2d4+4 (with Masterwork Spiked Chain), +4 1d8 (with Masterwork Light Crossbow), +5 or +4 1d4+3 (with Dagger). [b]Racial Features:[/b] Bonus Feats (2), Bonus Skill Points (3+Level), Adaptive Learning (Survival) [b]Class Features:[/b] Domains: Fire and Storm, Electricity resistance 5, Turn Water Creatures or Rebuke Fire Creatures 3/day, Turn Undead 3/day. [b]Talents:[/b] Evasion, Opportunist. [b]Saves:[/b] +5 Fort, +3 Ref, +6 Will. [b]Abilities:[/b] Str 16, Dex 14, Con 14, Int 10, Wis 16, Cha 10. [b]Skills:[/b] Concentration +8 (6 ranks), Listen +3 (0 ranks), Spot +3 (0 ranks), Survival +9 (6 ranks), Treat Injury +9 (6 ranks). [b]Feats:[/b] Power Attack, Combat Reflexes, Cleave, Exotic Weapon Proficiency (Spiked Chain), Weapon Focus (Spiked Chain). [b]Spells:[/b] (4/3+1/2+1) 0 level: Cure Minor Wounds (x2), Light, Purify Food and Drink. 1st level: Burning Hands (Domain Spell), Command, Endure Elements, Magic Weapon. 2nd level: Align Weapon, Produce Flame (Domain Spell), Summon Monster II. [b]Equipment:[/b] Masterwork Spiked Chain (325 gp, 10 lb), Masterwork Light Crossbow (335 gp, 6 lb), Daggers (2 gp, 1 lb), Silvered Dagger (22 gp, 1 lb), Cold Iron Dagger (4 gp, 1 lb), Mithral Shirt (1,100 gp, 10 lb), Silver Holy Symbol (25 gp, 1 lb), 20 Crossbow Bolts (2 gp, 2 lb), 10 Silvered Crossbow Bolts (22 gp, 1 lb), 10 Cold Iron Crossbow Bolts (2 gp, 1 lb), [i]Wand of Cure Light Wounds[/i] (750 gp), Backpack (2 gp, 2 lb) [color=yellowgreen](Containing: Bedroll (1 sp, 5 lb), [i]Everburning Torch[/i] (90 gp, 1 lb), [i]Feather token (tree)[/i] (450 gp), Grappling Hook (1 gp, 4 lb), Handaxe (6 gp, 5 lb), Healer's Kit (50 gp, 1 lb), 2 [i]Potions of Cure Light Wounds[/i] (100 gp), 7 Day's Trail Rations (4.5 gp, 7 lb), Silk Rope (50 foot) (10 gp, 5 lb), 4 [i]Scrolls of Cure Light Wounds[/i] (100 gp), 2 [i]Scrolls of Sanctuary[/i], 2 Waterskins (one full) (2 gp, 4 lb),)[/color], Money pouch (43 pp, 12 gp, 10 sp). Total Weight Carried: 69 lb. Load: Light. I was born on border of the human lands with the elven forests. As I grew up, I was tutored by scholars from both my own and the elven race. I learnt the ways of war from my human tutors, and the truth of nature and its cycles from the elves. As I matured, I found my faith in the church of Lord Ignan and Lady Articia, god of summer and goddess of winter. I am a servant of this cycle, and hold the balance of nature and the elements sacred. The Tempest despoil our lands, break and pillage the surface of the world. All of our world rises and falls and rises again at Lord Ignan's and Lady Articia's will, but my god will not stand to see the cycle broken by these outsiders. The Tempest's vile forces annihilate our cities, towns and villages, smashing our armies as we try to stem their ill tide. Where we gather in numbers, they find us, so I have taken to the land, learning to survive on my own. I bring Lord Ignan's blessed fire to them, and perhaps I can balance the score a little back in our favour. [/QUOTE]
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