Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Dungeons & Discourse: Atheism (and related)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 5727346" data-attributes="member: 42582"><p>Well, as far as actual RPG play, I gave an example upthread: PCs who repduiate the celestial agreements that the heavens and hells have entered into, in order to take action here and now that will make things better both for mortals generally, and for particular individuals who are the wronged victims of those celestial agreements.</p><p></p><p>The issue is complicated by questions about the rationale for worship. If worship is understood on a more-or-less contractual rationale (and this is one way of making sense of the classical pagan religions) then heroic atheists might debunk or overturn the contracts - for example, by showing that there are ways to make the crops flourish <em>without</em> paying 10% of your income to Pelor and his church.</p><p></p><p>Once worship takes on a more strongly emotional dimension (eg via ideas of a loving and nurturing creator) then heroic debunking becomes trickier, perhaps. Maybe, as in your 4e example upthread, the heroic atheist reveals that the gods are not really loving creators at all. Or, less drastically, reveals that creation is not all its cracked up to be, and thus that the gods, although sincere, are nevertheless not worthy of worship.</p><p></p><p>This "creation scepticism" model of heroic atheism can also be pushed in a Conan-esque direction - whether or not the gods are genuinely there, and genuinely creators, they do nothing but meddle needlessly in the affairs of humanity, and we're better off without them! This has a somewhat Neitzschean flavour, and fits well with a more generally nihilistic or at least modernist conception. (The campaign I actually played probably counts as a variant on this model.)</p><p></p><p>Historically, one reason for hostility to atheists (eg why Locke didn't extend his account of toleration to them, and why critics of Hobbes thought that his work pushed in an atheist direction, although it is at least notionally theistic) is that they have no sense of duty. This lack of a sense of duty manifests in a few ways - first, they repudiate tradition and the calls that it makes upon us (because they do not follow the received patterns of worship); second, they repudiate the duties that they owe to god as their father/creator (and this implies a more general hostiilty to authority, which is what critics of Hobbes as an atheist find in his work); third, being unable to sincerely swear oaths, they are incapable of binding themselves in their social dealings.</p><p></p><p>I think a campaign that explores the modernist/Neitzschean/Conan-esque approach to atheism is fertile ground for bringing up this broader question about duty. Certainly, it was something in the forefront of the "against the will of the heavens" campaign that I ran (and some of my ideas for that campaign were derived from Wagner's treatment of some of these issues in the Ring Cycle).</p></blockquote><p></p>
[QUOTE="pemerton, post: 5727346, member: 42582"] Well, as far as actual RPG play, I gave an example upthread: PCs who repduiate the celestial agreements that the heavens and hells have entered into, in order to take action here and now that will make things better both for mortals generally, and for particular individuals who are the wronged victims of those celestial agreements. The issue is complicated by questions about the rationale for worship. If worship is understood on a more-or-less contractual rationale (and this is one way of making sense of the classical pagan religions) then heroic atheists might debunk or overturn the contracts - for example, by showing that there are ways to make the crops flourish [I]without[/I] paying 10% of your income to Pelor and his church. Once worship takes on a more strongly emotional dimension (eg via ideas of a loving and nurturing creator) then heroic debunking becomes trickier, perhaps. Maybe, as in your 4e example upthread, the heroic atheist reveals that the gods are not really loving creators at all. Or, less drastically, reveals that creation is not all its cracked up to be, and thus that the gods, although sincere, are nevertheless not worthy of worship. This "creation scepticism" model of heroic atheism can also be pushed in a Conan-esque direction - whether or not the gods are genuinely there, and genuinely creators, they do nothing but meddle needlessly in the affairs of humanity, and we're better off without them! This has a somewhat Neitzschean flavour, and fits well with a more generally nihilistic or at least modernist conception. (The campaign I actually played probably counts as a variant on this model.) Historically, one reason for hostility to atheists (eg why Locke didn't extend his account of toleration to them, and why critics of Hobbes thought that his work pushed in an atheist direction, although it is at least notionally theistic) is that they have no sense of duty. This lack of a sense of duty manifests in a few ways - first, they repudiate tradition and the calls that it makes upon us (because they do not follow the received patterns of worship); second, they repudiate the duties that they owe to god as their father/creator (and this implies a more general hostiilty to authority, which is what critics of Hobbes as an atheist find in his work); third, being unable to sincerely swear oaths, they are incapable of binding themselves in their social dealings. I think a campaign that explores the modernist/Neitzschean/Conan-esque approach to atheism is fertile ground for bringing up this broader question about duty. Certainly, it was something in the forefront of the "against the will of the heavens" campaign that I ran (and some of my ideas for that campaign were derived from Wagner's treatment of some of these issues in the Ring Cycle). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dungeons & Discourse: Atheism (and related)
Top