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Dungeons & Dragons Announces Horror Subclasses Unearthed Arcana
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<blockquote data-quote="Kurotowa" data-source="post: 9655124" data-attributes="member: 27957"><p>I'm not. I played a Hexblade in a couple year campaign that went to 14th level. Can you guess how many times I activated Accursed Spectrer in that time? Zero. Zero times.</p><p></p><p>It only triggered off personal killing blows on humanoids. The DM didn't throw us up against many humanoids that campaign, didn't use a lot of minion mobs, and my Hexblade was usually dueling the boss of any encounter. So my PC got exactly zero killing blows on humanoids, and that class feature might as well not have existed for me.</p><p></p><p>Can I see how it might shine in a differently structured campaign? Of course. But that doesn't disprove how unreliable and campaign dependent it is. It's the same problem as Rangers used to have with Favored Enemy, but more so. Which is why I will shed no tears over it being gone.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9655124, member: 27957"] I'm not. I played a Hexblade in a couple year campaign that went to 14th level. Can you guess how many times I activated Accursed Spectrer in that time? Zero. Zero times. It only triggered off personal killing blows on humanoids. The DM didn't throw us up against many humanoids that campaign, didn't use a lot of minion mobs, and my Hexblade was usually dueling the boss of any encounter. So my PC got exactly zero killing blows on humanoids, and that class feature might as well not have existed for me. Can I see how it might shine in a differently structured campaign? Of course. But that doesn't disprove how unreliable and campaign dependent it is. It's the same problem as Rangers used to have with Favored Enemy, but more so. Which is why I will shed no tears over it being gone. [/QUOTE]
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