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Dungeons & Dragons: Honor Among Thieves Movie Review
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<blockquote data-quote="Clint_L" data-source="post: 8973870" data-attributes="member: 7035894"><p>I have not seen the film yet and want to avoid spoilers, beyond what is in the trailers and what is in a typical review. So let's not get into too much detail about what is or is not in the movie.</p><p></p><p>I will say that I think healing magic is narratively problematic because it significantly lowers the stakes. This is a criticism that I have of <em>Legends of Vox Machina,</em> where characters suffer grievous injuries only to be readily healed (or revivified) by Pike or Keyleth. And I like that show a lot, but being too accurate to how healing works in D&D would not be great in a movie.</p><p></p><p>I mean, imagine if they actually ran combat like in D&D, with characters routinely being knocked out and almost killed, only to be up and at it a few seconds later after a quick <em>healing word</em> from the bard. It would be incomprehensible.</p><p></p><p>In general, I don't think it is a great idea to be too faithful to the mechanics of the source material when working from one medium to another. It sounds like the film is faithful to the themes and zeitgeist of D&D, without getting too stuck on the details of a tabletop game. When folks complain that Elgin doesn't seem enough like a D&D bard because mechanics, I have trouble taking that criticism seriously.</p><p></p><p>Edit: Just read a review that called it "Bardians of the Galaxy." Clever! Also, I loved <em>Guardians of the Galaxy</em> so this is another good sign.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8973870, member: 7035894"] I have not seen the film yet and want to avoid spoilers, beyond what is in the trailers and what is in a typical review. So let's not get into too much detail about what is or is not in the movie. I will say that I think healing magic is narratively problematic because it significantly lowers the stakes. This is a criticism that I have of [I]Legends of Vox Machina,[/I] where characters suffer grievous injuries only to be readily healed (or revivified) by Pike or Keyleth. And I like that show a lot, but being too accurate to how healing works in D&D would not be great in a movie. I mean, imagine if they actually ran combat like in D&D, with characters routinely being knocked out and almost killed, only to be up and at it a few seconds later after a quick [I]healing word[/I] from the bard. It would be incomprehensible. In general, I don't think it is a great idea to be too faithful to the mechanics of the source material when working from one medium to another. It sounds like the film is faithful to the themes and zeitgeist of D&D, without getting too stuck on the details of a tabletop game. When folks complain that Elgin doesn't seem enough like a D&D bard because mechanics, I have trouble taking that criticism seriously. Edit: Just read a review that called it "Bardians of the Galaxy." Clever! Also, I loved [I]Guardians of the Galaxy[/I] so this is another good sign. [/QUOTE]
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