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*Dungeons & Dragons
Dungeons & Dragons May Not Come Back to Greyhawk After 2024 Dungeon Master's Guide
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<blockquote data-quote="Zeromaru X" data-source="post: 9505714" data-attributes="member: 65487"><p>It's not irreconcilable, either. She may want to spy on someone, or keep the cult from entering her lands. Isolationism doesn't mean she is going to leave her lands be destroyed by these smurfing elemental lovers. That this ends up benefiting other kingdoms is just an unintended side-effect that she may or may not take credit for.</p><p></p><p>Hiring adventurers is the best way to keep her soldiers loses to a minimum, as well.</p><p></p><p></p><p></p><p>Mostly, anything not human, but also in this case species that aren't Tolkienian in nature. Nothing against Tolkienian species per se (save for halflings, they make no sense outside of Tolkien's books, IMO), but the near-religious adherence to that unwritten rule that you can only play with these ones make no sense for me. I know these were the species available back then, but we are now in 2024. Lots of new species to play with today. But, I'm more accustomed to the Warcraft approach of fantasy species.</p><p></p><p></p><p></p><p>Yes, in the 2009 version of <a href="https://www.drivethrurpg.com/en/product/232776/dave-arneson-s-blackmoor-the-first-campaign" target="_blank">Dave Arneson's Blackmoor: The First Campaign</a> (that is basically the same Campaign Setting book from the 3e/d20 line [USER=7034611]@mamba[/USER] linked, but with 4e stuff added). The dragonborn just appeared one day in Dragonia, asking for an alliance between their kingdom and Blackmoor (and their lore was recently expanded in the polemical Dave Arneson's Blackmoor: Age of the Wolf sourcebook).</p></blockquote><p></p>
[QUOTE="Zeromaru X, post: 9505714, member: 65487"] It's not irreconcilable, either. She may want to spy on someone, or keep the cult from entering her lands. Isolationism doesn't mean she is going to leave her lands be destroyed by these smurfing elemental lovers. That this ends up benefiting other kingdoms is just an unintended side-effect that she may or may not take credit for. Hiring adventurers is the best way to keep her soldiers loses to a minimum, as well. Mostly, anything not human, but also in this case species that aren't Tolkienian in nature. Nothing against Tolkienian species per se (save for halflings, they make no sense outside of Tolkien's books, IMO), but the near-religious adherence to that unwritten rule that you can only play with these ones make no sense for me. I know these were the species available back then, but we are now in 2024. Lots of new species to play with today. But, I'm more accustomed to the Warcraft approach of fantasy species. Yes, in the 2009 version of [URL='https://www.drivethrurpg.com/en/product/232776/dave-arneson-s-blackmoor-the-first-campaign']Dave Arneson's Blackmoor: The First Campaign[/URL] (that is basically the same Campaign Setting book from the 3e/d20 line [USER=7034611]@mamba[/USER] linked, but with 4e stuff added). The dragonborn just appeared one day in Dragonia, asking for an alliance between their kingdom and Blackmoor (and their lore was recently expanded in the polemical Dave Arneson's Blackmoor: Age of the Wolf sourcebook). [/QUOTE]
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Dungeons & Dragons May Not Come Back to Greyhawk After 2024 Dungeon Master's Guide
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