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Dungeons & Dragons May Not Come Back to Greyhawk After 2024 Dungeon Master's Guide
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<blockquote data-quote="pemerton" data-source="post: 9507593" data-attributes="member: 42582"><p>Speaking only for myself, there are two reasons I default to GH.</p><p></p><p>I own a large amount of material for four settings: Greyhawk, OA/Kara-Tur, Shadow World, and Middle Earth.</p><p></p><p>Because of the way most FRPGs are designed, OA is comparatively specialised. I ran a long Rolemaster game using that setting, but haven't returned to it.</p><p></p><p>The only time I've used Middle Earth as a setting was when <a href="https://www.enworld.org/threads/middle-earth-lotr-rpging-using-cortex-heroic.670013/" target="_blank">I expressly wanted a MERP-ish experience</a>.</p><p></p><p>Shadow World has some interesting ideas, but in my view is not especially playable even in its native Rolemaster. When I used Shadow World modules, I adapted them into Greyhawk (eg <a href="https://en.wikipedia.org/wiki/Sky_Giants_of_the_Brass_Stair" target="_blank">The Sky Giants of the Brass Stair</a> fitted easily into the Crystalmist Mountains).</p><p></p><p>So that's the first reason.</p><p></p><p>The second reason is that everything I know about FR makes it seem silly in comparison.</p><p></p><p></p><p>Well, it doesn't really worry me whether people are interested in GH or not: all I can do is explain why it is still my go-to for FRPGing after 40 years.</p><p></p><p>Of the FRPG settings that I know, I think of two as "cool and unique". One is Shadow World; and as I've posted I don't find it very playable, and even the Shadow World modules don't generally lean into what makes it cool and unique (ie the Navigators, Lore Masters and Unlife).</p><p></p><p>The other is Dark Sun, which I've played in a bit. I'm not sure that Dark Sun has the same "replay" value as Greyhawk, given it is (i) a bit narrower in its tropes, and (ii) <em>much, much, much</em> more focused in its themes.</p><p></p><p>I don't know DL very well, but I would think my description of Dark Sun fits it too. I don't know Eberron very well either, and so can't comment on its playability and replay value.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9507593, member: 42582"] Speaking only for myself, there are two reasons I default to GH. I own a large amount of material for four settings: Greyhawk, OA/Kara-Tur, Shadow World, and Middle Earth. Because of the way most FRPGs are designed, OA is comparatively specialised. I ran a long Rolemaster game using that setting, but haven't returned to it. The only time I've used Middle Earth as a setting was when [url=https://www.enworld.org/threads/middle-earth-lotr-rpging-using-cortex-heroic.670013/]I expressly wanted a MERP-ish experience[/url]. Shadow World has some interesting ideas, but in my view is not especially playable even in its native Rolemaster. When I used Shadow World modules, I adapted them into Greyhawk (eg [url=https://en.wikipedia.org/wiki/Sky_Giants_of_the_Brass_Stair]The Sky Giants of the Brass Stair[/url] fitted easily into the Crystalmist Mountains). So that's the first reason. The second reason is that everything I know about FR makes it seem silly in comparison. Well, it doesn't really worry me whether people are interested in GH or not: all I can do is explain why it is still my go-to for FRPGing after 40 years. Of the FRPG settings that I know, I think of two as "cool and unique". One is Shadow World; and as I've posted I don't find it very playable, and even the Shadow World modules don't generally lean into what makes it cool and unique (ie the Navigators, Lore Masters and Unlife). The other is Dark Sun, which I've played in a bit. I'm not sure that Dark Sun has the same "replay" value as Greyhawk, given it is (i) a bit narrower in its tropes, and (ii) [I]much, much, much[/I] more focused in its themes. I don't know DL very well, but I would think my description of Dark Sun fits it too. I don't know Eberron very well either, and so can't comment on its playability and replay value. [/QUOTE]
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Dungeons & Dragons May Not Come Back to Greyhawk After 2024 Dungeon Master's Guide
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