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Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9736516" data-attributes="member: 6802378"><p>Somebody wants to follow the continuity and the metaplot, others would rather to be the heroes who killed the sorcerer-kings forgoting the canon of the novels, and more one player would like to add his personal touch, for example adding the totemist shaman (magic of incarnum) and the ardent class (the complete psionic).</p><p></p><p>The Athasian ratfolk are the "tari".</p><p></p><p>Are there werewernim in Athas?</p><p></p><p>Defilers are more powerful, but if you don't work for the sorcerer-kings then everybody wants to kill you and you can't blame them because you are literally poisoning the land.</p><p></p><p>Most of D&D would rather to think D&D villains will be defeated because their bad karma. </p><p></p><p>What if the new faction from the adventure "the black spine", the city of spires, had settled domains within "the Grey"? </p><p></p><p>Maybe the "Grey" plane should be renamed Greyvoid or like this.</p><p></p><p>The "land-within-the wind", the Athasian Feywild could be where we could add PC species from editions after 2nd. The t'sa appeared in Dragon magazine #257. These hiperactive reptilians could become masters of the life-shape arts.</p><p></p><p>If planar travel toward the elemental planes is possible, could Athas be invaded by genies or other elemental factions? </p><p></p><p>Are spinewyrms true dragons?</p><p></p><p>What happens with primal spirits from Dragon Magazine #395? Forest Father, Silver Wind, the Spirit Khanate and Stone Brother. And what about the possible astral realm created by the Athasian deities?</p><p></p><p>What if cultists of Tharizdun, the elder elemental eye, could cause troubles in Athas?</p><p></p><p>What if the "Athasian celestial plane" is the timeline where time-travelers fixed everything? This would be the afterlife of the heroes from the novels if they don't ascend toward divinity.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9736516, member: 6802378"] Somebody wants to follow the continuity and the metaplot, others would rather to be the heroes who killed the sorcerer-kings forgoting the canon of the novels, and more one player would like to add his personal touch, for example adding the totemist shaman (magic of incarnum) and the ardent class (the complete psionic). The Athasian ratfolk are the "tari". Are there werewernim in Athas? Defilers are more powerful, but if you don't work for the sorcerer-kings then everybody wants to kill you and you can't blame them because you are literally poisoning the land. Most of D&D would rather to think D&D villains will be defeated because their bad karma. What if the new faction from the adventure "the black spine", the city of spires, had settled domains within "the Grey"? Maybe the "Grey" plane should be renamed Greyvoid or like this. The "land-within-the wind", the Athasian Feywild could be where we could add PC species from editions after 2nd. The t'sa appeared in Dragon magazine #257. These hiperactive reptilians could become masters of the life-shape arts. If planar travel toward the elemental planes is possible, could Athas be invaded by genies or other elemental factions? Are spinewyrms true dragons? What happens with primal spirits from Dragon Magazine #395? Forest Father, Silver Wind, the Spirit Khanate and Stone Brother. And what about the possible astral realm created by the Athasian deities? What if cultists of Tharizdun, the elder elemental eye, could cause troubles in Athas? What if the "Athasian celestial plane" is the timeline where time-travelers fixed everything? This would be the afterlife of the heroes from the novels if they don't ascend toward divinity. [/QUOTE]
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Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
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